Telanda

Telanda

40p

64 comments posted · 1 followers · following 3

12 years ago @ Flexible Survival Blog - Kitties and Qytat · 1 reply · +2 points

*chuckles* Ahh that always was the intent of heat when I first implemented it! sadly, back then impreg was still only in development stages and I couldn't see any way to make my plugin actually improve the chances without editing the main code :)

Glad someone else finished off what i start though ^.^

Keep up the great work, Nuku, Stripes.

12 years ago @ Flexible Survival Blog - Hell Hound · 1 reply · +1 points

>.< Oh that was stupid of me, Sorry slight oversight should have caught that in my testing I've sent the corrections to Nuku they might take a bit of time to implement since his version of the code and mine differ a bit.

12 years ago @ Flexible Survival Blog - First Ending Batch: Ge... · 0 replies · +2 points

oooh, I'll have to get some free time to go through them all @.@

In Regards to new endings, I've got a set for the Hellhounds already done. I've just got to finish some intermediate code, hopefully Work won't keep be to busy but I'll pass them along in the next couple of days at the latest.

12 years ago @ Flexible Survival Blog - Monthly Report · 0 replies · +1 points

I really should >.< I've got it mostly written out, just have to finish some end game conditions & infections stuff. Will try and do so this week, but I'm a tad busy coding my own projects.

13 years ago @ Flexible Survival Blog - Monthly Report · 7 replies · +1 points

Congrats Nuku, Sorry I just sorta vanished as you've moved over to the MUD system. but it's not my kind of Project.

Wish you the best of luck and hope it keeps you fed till you find something a little more stable to grant you income ;)

13 years ago @ Flexible Survival Blog - What a blahsy day · 0 replies · +1 points

I'm suffering from something frustratingly similar. I go to bed of a night and come up with all these perfect situations and dialogs to implement.

When i sit in front of the computer in the morning my brain goes all "duuuuur."

13 years ago @ Flexible Survival Blog - Back Home Again · 1 reply · +1 points

I think it is possible. But considering how Quickly Nuku releases new versions i don't think it's necessary.

Also, new plugins would not be auto imported, you need to add an include for each new file, while possible i think it'd be prone to errors and such.

13 years ago @ Flexible Survival Blog - Back Home Again · 0 replies · +1 points

Heat has no access to the form shifting code by default, but I believe some monster designers got impatient and implemented their own versions... afraid I have no access to any special cases that might have been coded into the Felinoid.

13 years ago @ Flexible Survival Blog - Back Home Again · 0 replies · +1 points

Short version : It is a version management and control system...

Long version : It's a piece of software that keeps check of changes to text files & makes it easier to merge changes between them when multiple people edit the same file. commonly used in software development projects.

13 years ago @ Flexible Survival Blog - Back Home Again · 5 replies · +1 points

I'll add in my Vote for this. been using Subversion to manage My own plugins since i started coding my 'area'. Would be happy to make it Net accessable.

one thing i do recommend if you do put the code on a online repository Nuku is to separate the plugins & main source repositories. that way you can give people write access to modify their plugins. and have a separate restricted list of people who you want to have write access to the Main source.

That kind of setup suits how inform keeps the plugins separate anyways.