dwees
28p22 comments posted · 1 followers · following 0
12 years ago @ The Principal of Change - Is our vision too gene... · 0 replies · +1 points
Maybe we should all collaborate? What would a national set of standards look like? Would that be so incredibly ambiguous so as to be useless?
12 years ago @ shannoninottawa - Leader as Host · 0 replies · +2 points
12 years ago @ shannoninottawa - What is trending local... · 0 replies · +2 points
12 years ago @ Spark | CBC Radio - Tech Gadgets + Kids = ... · 1 reply · +1 points
If you give your students applications with which they can create things, then they have the opportunity to be creative. In this case, it's not the device that is the issue, it is the use of the device.
We are trying a balanced approach with our five year old son. He has blocks, Legos, train tracks, an arts centre, and all of the physical tools with which he can be creative. He performs impromptu puppet shows for us, has created "masterpieces" (which he intends to sell for $5.55 each), and has demonstrated repeatedly that he has a creative mind.
He also gets to play Angry Birds and Plants vs Zombies once in a while, and watch 20 - 30 minutes of entertainment on most days. We try hard to balance his need to get exercise, with his need to relax. We've also installed many applications which are puzzles on the iPhone which he occasionally gets to use and we often find him playing checkers or Unblock-me instead of using Netflix to watch movies. One observation: Our son will often take an idea that he has seen in one of his shows, and expand upon it, and incorporate it into his play.
I'm not convinced the technology is the problem, but we definitely need to be, as parents, careful on how our children use it. If they are using it to consume someone else's thoughts, rather than coming up with their own, that can be extremely problematic.
12 years ago @ shannoninottawa - Teach them to fish · 1 reply · +2 points
12 years ago @ The Principal of Change - Why Social Media Can a... · 0 replies · +1 points
12 years ago @ Philly Teacher - Should We Still Be Tea... · 0 replies · +1 points
Your point about the device is so true. Who knows what a keyboard will look like in 5 years? We are definitely starting a period of transition as to what a personal computing device will look like, and as Mary-Beth has pointed out, her ability to type on a keyboard does not translate smoothly into her ability to type on an iPad.
12 years ago @ Philly Teacher - Should We Still Be Tea... · 1 reply · +2 points
It's called a Multi-User Dungeon or MUD for short. It's kind of like playing Dungeons and Dragons online in a massive multiplayer environment. Sometimes we'd have 400 people online, all playing at the same time, although the game has died down a lot in the past 17 years. The idea is that I had to run around the game, explore puzzles, and solve them, collaborate to kill virtual monsters, and watch my character get stronger. If something goes bad, I have to type quickly to get out of the situation, or my character dies.
It helped improve my reading speed, my typing speed, and it was a lot of fun (actually I still play once in a while). Also, many of these MUDs are open source, so that students could be involved in the creation of the zones, as you could install them on your school's server. Imagine a place where kids could practice typing skills, while really enjoying themselves.
I don't type with the home row, but as anyone knows me on Twitter, this is hardly a disadvantage...
12 years ago @ shannoninottawa - Start Anywhere · 0 replies · +2 points
12 years ago @ Edudemic - Private Schools: The T... · 0 replies · +1 points