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		<title>gdp's Comments</title>
		<language>en-us</language>
		<link>https://www.intensedebate.com/users/841095</link>
		<description>Comments by chasmang</description>
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<title>Video Game News &amp; Reviews - Kombo.com : Microsoft: \\&#039;New Xbox Experience Is Not Ready Yet\\&#039;</title>
<link>http://360.kombo.com/article.php?artid=14969#IDComment84270632</link>
<description>You have to consider the cost required to play Kinectimals to see that it WON&amp;#039;T be the success Webkins was. Even assuming the kid&amp;#039;s family owns a 360, Kinect and Kinectimals would run them over $200.  This is the reason Sony and Microsoft won&amp;#039;t see the success Nintendo has. They&amp;#039;re offering too little, too late, and for way too much money. </description>
<pubDate>Fri, 2 Jul 2010 17:29:28 +0000</pubDate>
<guid>http://360.kombo.com/article.php?artid=14969#IDComment84270632</guid>
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<title>No Added Sugar : Preview: Ubisoft hit the creative jackpot with Scott Pilgrim adaptation</title>
<link>http://noaddedsugar.ie/console/ps3/ubisoft-hit-creative-jackpot-scott-pilgrim-adaptation/#IDComment81475597</link>
<description>I only wish this could also be slated for a WiiWare release. Scott Pilgrim&amp;#039;s retro game charm owes so much to classic Nintendo that it&amp;#039;s a shame it won&amp;#039;t be playable on a sideways Wii remote. :( </description>
<pubDate>Tue, 22 Jun 2010 20:56:57 +0000</pubDate>
<guid>http://noaddedsugar.ie/console/ps3/ubisoft-hit-creative-jackpot-scott-pilgrim-adaptation/#IDComment81475597</guid>
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<title>No Added Sugar : No Added Sugar&#039;s Chris on IGN E3 coverage</title>
<link>http://noaddedsugar.ie/opinion/chris-on-ign-e3/#IDComment80873940</link>
<description>Worried about Zelda? I think it&amp;#039;s looking pretty good so far, and I like what I&amp;#039;m hearing about changing up the formula, but we&amp;#039;ll have to see how far Nintendo will go with this.  Nice shirt, by the way. :p </description>
<pubDate>Fri, 18 Jun 2010 21:34:12 +0000</pubDate>
<guid>http://noaddedsugar.ie/opinion/chris-on-ign-e3/#IDComment80873940</guid>
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<title>No Added Sugar : Opinion: Nintendo bridges the gap between the expanded and traditional audience at E3</title>
<link>http://noaddedsugar.ie/opinion/nintendo-bridges-gap-e3/#IDComment80486082</link>
<description>You&amp;#039;re right about Galaxy 2 not reaching NSMBW sales in the long run, but I think things are shifting right now. This whole &amp;quot;casual&amp;quot; move was all about selling hardware, the most expensive product. Each new piece of software aimed at the expanded audience was just another attempt to push the hardware on those who hadn&amp;#039;t made the purchase yet.  Now, Sony and Microsoft are trying their hand at the expanded audience, but what they&amp;#039;re offering is too little, too late, and too much (price-wise) for both the expanded audience and the traditional audience. Meanwhile, there are more Wii systems in homes than the other consoles, so now Nintendo is starting to focus on software to increase the slow but steady revenue stream we traditional game players have been generating.  I think we&amp;#039;ve come to the second half of this game generation and, for Nintendo, it will be more focused on software than hardware. </description>
<pubDate>Wed, 16 Jun 2010 21:42:25 +0000</pubDate>
<guid>http://noaddedsugar.ie/opinion/nintendo-bridges-gap-e3/#IDComment80486082</guid>
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<title>No Added Sugar : Opinion: Galaxy 2 is the first proper 3D Mario game</title>
<link>http://noaddedsugar.ie/wii/opinion-galaxy-2-proper-3d-mario/#IDComment78709969</link>
<description>It sounds cliche to shower the new Mario game with so much praise, but this game really is deserving of it, especially considering that I thought the original Galaxy was pretty overrated.  Galaxy 2 still has some flaws, but the initial experience (and pretty much the rest of the adventure) is just so joyous and charming that it&amp;#039;s hard to fault the </description>
<pubDate>Sat, 5 Jun 2010 18:39:49 +0000</pubDate>
<guid>http://noaddedsugar.ie/wii/opinion-galaxy-2-proper-3d-mario/#IDComment78709969</guid>
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<title>No Added Sugar : Eyes on: Professor Layton and the Eternal Diva, the most faithful videogame movie in history</title>
<link>http://noaddedsugar.ie/gaming/eyes-on-professor-layton-eternal-diva-faithful-videogame-movie-history/#IDComment77654224</link>
<description>I can&amp;#039;t wait for the DVD. Curious Village was my favorite game of 2008, and Diabolical Box was a contender last year. The games just have so much charm, which I&amp;#039;m sure the film is oozing with.  Chris, were the puzzles in the movie designed for the audience to solve, or were you just eager to try your hand at some more Layton-style riddles? :p </description>
<pubDate>Sat, 29 May 2010 18:44:58 +0000</pubDate>
<guid>http://noaddedsugar.ie/gaming/eyes-on-professor-layton-eternal-diva-faithful-videogame-movie-history/#IDComment77654224</guid>
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<title>No Added Sugar : Hands-on: Project Natal impresses, brings us to our knees</title>
<link>http://noaddedsugar.ie/previews/hands-on-impressions/hands-on-project-natal/#IDComment77400226</link>
<description>I totally agree. I was just wondering if Microsoft is content enough to make money off the people who bought the Wii for Wii Sports and never really stuck with the system. If so, I think adding more devices would only be a turn off for both parties.  I disagree about pointing being the future of genres, though, at least with the Wii&amp;#039;s setup which simply does not work nearly well enough to compete with great FPS games like Modern Warfare, Bad Company, and Halo. </description>
<pubDate>Fri, 28 May 2010 00:21:38 +0000</pubDate>
<guid>http://noaddedsugar.ie/previews/hands-on-impressions/hands-on-project-natal/#IDComment77400226</guid>
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<title>No Added Sugar : Hands-on: Project Natal impresses, brings us to our knees</title>
<link>http://noaddedsugar.ie/previews/hands-on-impressions/hands-on-project-natal/#IDComment77298505</link>
<description>A remote of some sort would probably be a welcome addition if the menus are as cumbersome as you say, but that would go against the philosophy Microsoft is using to promote Natal, that controllers are confusing and keeping the expanded audience away from consoles.  I wonder, though, if the expanded audience even cares enough about menu control to warrant a remote. After all, Natal is all about them, despite how much attention the video game community is placing on it. </description>
<pubDate>Thu, 27 May 2010 07:26:34 +0000</pubDate>
<guid>http://noaddedsugar.ie/previews/hands-on-impressions/hands-on-project-natal/#IDComment77298505</guid>
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<title>No Added Sugar : Opinion: EA declare war on decency with new Medal of Honor</title>
<link>http://noaddedsugar.ie/console/ps3/opinion-ea-declare-war-decency-medal-honor/#IDComment75331514</link>
<description>I doubt Medal of Honor will cause any more controversy that Call of Duty 4, set in a similar contemporary war zone, did when it first came out. The only difference I can see is that MoH explicitly states that it takes place in Afghanistan rather than CoD4&amp;#039;s understood Middle Eastern setting.    The game we should be on the lookout for instead is Six Days in Fallujah, which takes place in a contemporary war AND tells the story of an actual conflict, a highly controversial one at that for numerous reasons. It got canned a while back only to be picked up again, so I&amp;#039;m not quite sure of its current status, but I think that&amp;#039;s where the line will be drawn.    It&amp;#039;s one thing to set a video game in a modern war, it&amp;#039;s another thing to set a video game in an actual part of that war using real people who lost their lives under controversial circumstances. </description>
<pubDate>Thu, 13 May 2010 22:06:10 +0000</pubDate>
<guid>http://noaddedsugar.ie/console/ps3/opinion-ea-declare-war-decency-medal-honor/#IDComment75331514</guid>
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<title>No Added Sugar : Opinion: FFXIII is a text-based strategy game about masturbation</title>
<link>http://noaddedsugar.ie/opinion/ffxiii/#IDComment74512475</link>
<description>Actually, I think I articulated those exact problems, and then some, within the article. Why not explain what I missed or how I&amp;#039;m wrong rather than simply stating so in a snarky tone? </description>
<pubDate>Mon, 10 May 2010 14:19:05 +0000</pubDate>
<guid>http://noaddedsugar.ie/opinion/ffxiii/#IDComment74512475</guid>
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<title>No Added Sugar : Opinion: FFXIII is a text-based strategy game about masturbation</title>
<link>http://noaddedsugar.ie/opinion/ffxiii/#IDComment74383921</link>
<description>Mark: I can&amp;#039;t really narrow it down to one element as there&amp;#039;s a lot going on in FFXIII to wear the player down. It&amp;#039;s not linear in the sense that most people think when they hear that term. Almost the entire game is an oppressive gauntlet of battles. Your HP regenerates after every fight, but your willingness to continue wears down as encounter enemy after enemy without discovering any one sympathetic to your cause. The game gives you hardly any indication that there&amp;#039;s a world worth saving. The party doesn&amp;#039;t even know what&amp;#039;s going on half the time.    Anthony: As I said, the game did a poor job of explaining its lore and terminology through cutscenes, relegating most of that information into datalogs, which I refused to read because the game was already sapping enough of my time. It&amp;#039;s poor design to hide your plot behind odd terminology, and it&amp;#039;s even worse design to further hide it within optional encyclopedia entries.  Also, if you didn&amp;#039;t understand my &amp;quot;text-based&amp;quot; comments, I suggest you re-read the article. I thought I explained my reasoning pretty well. </description>
<pubDate>Mon, 10 May 2010 04:01:17 +0000</pubDate>
<guid>http://noaddedsugar.ie/opinion/ffxiii/#IDComment74383921</guid>
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<title>No Added Sugar : 100-Word Review: Red Steel 2 (Wii)</title>
<link>http://noaddedsugar.ie/reviews/red-steel-2-wii/#IDComment72404345</link>
<description>I like Red Steel 2, but I can&amp;#039;t stand how the game was still marketed as having realistic sword mechanics. Once you unlock a few of the techniques (particularly The Matador), actually performing big swinging motions becomes unnecessary, so it&amp;#039;s barely a Wii Motion Plus game.  The concept was cool though, it&amp;#039;s just a shame is ended so abruptly and that the Wii couldn&amp;#039;t handle a bigger, more open world. </description>
<pubDate>Tue, 4 May 2010 14:33:51 +0000</pubDate>
<guid>http://noaddedsugar.ie/reviews/red-steel-2-wii/#IDComment72404345</guid>
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<title>No Added Sugar : Opinion: Your Videogame Sucks</title>
<link>http://noaddedsugar.ie/opinion/your-videogame-sucks/#IDComment70760953</link>
<description>I don&amp;#039;t think Santiago&amp;#039;s argument on behalf of Braid and Flower could have convinced ANYONE that games can be art. That&amp;#039;s why Ebert used it to finally post another fleshed-out article on the subject: It was a weak argument that made HIS weak argument look stronger by comparison.</description>
<pubDate>Tue, 27 Apr 2010 02:36:20 +0000</pubDate>
<guid>http://noaddedsugar.ie/opinion/your-videogame-sucks/#IDComment70760953</guid>
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