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		<title>gdp's Comments</title>
		<language>en-us</language>
		<link>https://www.intensedebate.com/users/273780</link>
		<description>Comments by Splinter</description>
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<title>Welcome to RPG Asylum : Shadowrun 4th Edition Character Sheet || RPG Asylum</title>
<link>http://www.rpgasylum.com/shadowrun-4th-edition-character-sheet.html#IDComment66355725</link>
<description>Hey, there will be a mage sheet, sorry for the delay. Our group hasn&amp;#039;t played Shadowrun for a while, so I&amp;#039;ve been busy working on other things... </description>
<pubDate>Wed, 7 Apr 2010 08:29:18 +0000</pubDate>
<guid>http://www.rpgasylum.com/shadowrun-4th-edition-character-sheet.html#IDComment66355725</guid>
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<title>Welcome to RPG Asylum : Deadlands: Weird West character sheet  || RPG Asylum</title>
<link>http://rpgasylum.com/deadlands-weird-west-character-sheet.html#IDComment65183947</link>
<description>Oh, poo.  I&amp;#039;ll add them next time I update the sheet! </description>
<pubDate>Thu, 1 Apr 2010 13:30:51 +0000</pubDate>
<guid>http://rpgasylum.com/deadlands-weird-west-character-sheet.html#IDComment65183947</guid>
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<title>Welcome to RPG Asylum : Shadowrun 4th Edition Character Sheet || RPG Asylum</title>
<link>http://www.rpgasylum.com/shadowrun-4th-edition-character-sheet.html#IDComment43744286</link>
<description>Thanks for the detailed feedback!  I like the idea of the 3rd sheet for gear and lifestyle, so thats something I&amp;#039;ll probably be adding, which will include additional space etc for armour and weapon mods.   I don&amp;#039;t really want to merge the ranged and melee weapon boxes, though; my group (and me!) prefer having them separate in most games for clarity. So you&amp;#039;ll just have to put up with that for now I&amp;#039;m afraid ^^ </description>
<pubDate>Wed, 18 Nov 2009 13:05:18 +0000</pubDate>
<guid>http://www.rpgasylum.com/shadowrun-4th-edition-character-sheet.html#IDComment43744286</guid>
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<title>welcome to Game.Shard : A Matter of Time || GameShard - fragments of gaming</title>
<link>http://www.gameshard.net/a-matter-of-time.html#IDComment42947546</link>
<description>*sigh* you kind of missed the point there. Its not about the campaign length. Some would argue I was generous giving Modern Warfare 2 a 7 hour campaign, but I&amp;#039;m going on generalisations here. And besides, as I already pointed out... it doesn&amp;#039;t matter :p </description>
<pubDate>Thu, 12 Nov 2009 14:05:59 +0000</pubDate>
<guid>http://www.gameshard.net/a-matter-of-time.html#IDComment42947546</guid>
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<title>Welcome to RPG Asylum : Shadowrun 4th Edition Character Sheet || RPG Asylum</title>
<link>http://www.rpgasylum.com/shadowrun-4th-edition-character-sheet.html#IDComment42209785</link>
<description>I&amp;#039;ll get to work on a Mage sheet and extended gear sheet as soon as I get chance... glad you like them. :) </description>
<pubDate>Fri, 6 Nov 2009 09:28:28 +0000</pubDate>
<guid>http://www.rpgasylum.com/shadowrun-4th-edition-character-sheet.html#IDComment42209785</guid>
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<title>welcome to Game.Shard : LOTRO Volume III, Riders of Rohan confirmed! || GameShard - fragments of gaming</title>
<link>http://www.gameshard.net/lotro-volume-iii-riders-of-rohan-confirmed.html#IDComment38167387</link>
<description>If they don&amp;#039;t call it Riders of Rohan, they better call it something bloody good! </description>
<pubDate>Sat, 10 Oct 2009 13:40:34 +0000</pubDate>
<guid>http://www.gameshard.net/lotro-volume-iii-riders-of-rohan-confirmed.html#IDComment38167387</guid>
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<title>welcome to Game.Shard : PSP Go: Why Sony are missing the mark || GameShard - fragments of gaming</title>
<link>http://www.gameshard.net/psp-go-why-sony-are-missing-the-mark.html#IDComment36491686</link>
<description>Whether you view it as an upgrade or as a standalone product, the issues regarding cross-platform functionality, game availability, and consumer-relevant pricing are still valid. </description>
<pubDate>Tue, 29 Sep 2009 14:54:13 +0000</pubDate>
<guid>http://www.gameshard.net/psp-go-why-sony-are-missing-the-mark.html#IDComment36491686</guid>
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<title>welcome to Game.Shard : PSP Go: Why Sony are missing the mark || GameShard - fragments of gaming</title>
<link>http://www.gameshard.net/psp-go-why-sony-are-missing-the-mark.html#IDComment36491065</link>
<description>If you read the article properly, you might notice that I mentioned &amp;quot;consumers with at least one UMD will be able to trade it in for a coupon entitling them to choose three games from a limited selection; not a bad concession,&amp;quot; and its something we have previously reported on here.   The Go might not technically be a replacement for the PSP-3000, but its obvious that is how it will be viewed, in the same way as the DSi has come to replace the DS.  As for passing judgement on a company and product... well, I don&amp;#039;t think thats what I&amp;#039;ve done here, and that certainly wasn&amp;#039;t my intention. If you note, I actually have a lot of praise for the PSP and the PSP Go </description>
<pubDate>Tue, 29 Sep 2009 14:46:25 +0000</pubDate>
<guid>http://www.gameshard.net/psp-go-why-sony-are-missing-the-mark.html#IDComment36491065</guid>
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<title>welcome to Game.Shard : PSP Go: Why Sony are missing the mark || GameShard - fragments of gaming</title>
<link>http://www.gameshard.net/psp-go-why-sony-are-missing-the-mark.html#IDComment36479066</link>
<description>Actually, my point wasn&amp;#039;t that Sony should allow trade in on downloaded games, but rather that there should be some form of trial on offer so that people have a better idea of what they&amp;#039;re shelling out for. With physical media, at least you can sell it on if you don&amp;#039;t like it.   You make some interesting points about the morality of trade-ins, though. Might have to explore that sometime. </description>
<pubDate>Tue, 29 Sep 2009 12:33:00 +0000</pubDate>
<guid>http://www.gameshard.net/psp-go-why-sony-are-missing-the-mark.html#IDComment36479066</guid>
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<title>welcome to Game.Shard : Aion beta impressions || GameShard - fragments of gaming</title>
<link>http://www.gameshard.net/aion-beta-impressions.html#IDComment34978877</link>
<description>Honestly, its difficult to say. I didn&amp;#039;t get to see enough of the later game to be able to speak for its high end content (and the beta was capped at Level 30, anyway). I&amp;#039;d edge a cautious yes, at least for the time being; the flight mechanics and endgame PvP sound interesting, and the unique style should keep player numbers reasonably strong. Whether it will last the long term I&amp;#039;m not sure, but its been out for a while in Korea now, and is still going strong, but then there are different expectations from an MMO in the East... </description>
<pubDate>Fri, 18 Sep 2009 10:23:47 +0000</pubDate>
<guid>http://www.gameshard.net/aion-beta-impressions.html#IDComment34978877</guid>
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<title>Welcome to RPG Asylum : Dark Heresy Character Sheet || RPG Asylum</title>
<link>http://www.rpgasylum.com/dark-heresy-character-sheet.html#IDComment34430155</link>
<description>Just so you know, I&amp;#039;ll be doing some updates to this sheet soon- and there&amp;#039;ll be a Rogue Trader one on the way, most likely! </description>
<pubDate>Mon, 14 Sep 2009 14:14:41 +0000</pubDate>
<guid>http://www.rpgasylum.com/dark-heresy-character-sheet.html#IDComment34430155</guid>
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<title>Welcome to RPG Asylum : Wheel of Time Screen</title>
<link>http://rpg.splinter-net.com/index.php?option=com_content#IDComment12893640</link>
<description>Mage and Vehicles sheet (for Riggers) are being worked on. They will be updated soon.  Oh, and please excuse the typo on side 2 of the main character sheet- vehicles shouldn&amp;#039;t have a &amp;#039;hangling&amp;#039; attribute, it should be handling! </description>
<pubDate>Mon, 22 Dec 2008 12:50:46 +0000</pubDate>
<guid>http://rpg.splinter-net.com/index.php?option=com_content#IDComment12893640</guid>
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