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		<title>gdp's Comments</title>
		<language>en-us</language>
		<link>https://www.intensedebate.com/users/932803</link>
		<description>Comments by muffledpancakes</description>
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<title>Zelda Dungeon : 5 Things That Make no Sense in Zelda</title>
<link>http://www.zeldadungeon.net/2010/09/5-things-that-make-no-sense-in-zelda/#IDComment99727609</link>
<description>I think a reason for the Kokiri could be that when the sprout grew, it could move, hence the appearence in WW, so maybe as it left the forest, so did the Kokiri </description>
<pubDate>Sun, 19 Sep 2010 07:55:00 +0000</pubDate>
<guid>http://www.zeldadungeon.net/2010/09/5-things-that-make-no-sense-in-zelda/#IDComment99727609</guid>
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<title>Zelda Dungeon : Curiosity Shop #027: Zelda Dungeon Mailbag</title>
<link>http://www.zeldadungeon.net/2010/09/curiosity-shop-027-zelda-dungeon-mailbag/#IDComment98994127</link>
<description>Unrelated but what do you think of Other M, I know you&amp;#039;re a Metroid fan ;) </description>
<pubDate>Wed, 15 Sep 2010 19:14:41 +0000</pubDate>
<guid>http://www.zeldadungeon.net/2010/09/curiosity-shop-027-zelda-dungeon-mailbag/#IDComment98994127</guid>
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<title>Zelda Dungeon : Live Stream Aftermath</title>
<link>http://www.zeldadungeon.net/2010/08/live-stream-aftermath/#IDComment96033672</link>
<description>Same :( I joined axle&amp;#039;s fanpage ;) everyone else should. Blame the top of the screen mases </description>
<pubDate>Mon, 30 Aug 2010 19:59:09 +0000</pubDate>
<guid>http://www.zeldadungeon.net/2010/08/live-stream-aftermath/#IDComment96033672</guid>
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<title>Zelda Dungeon : Curiosity Shop #024: Zelda Dungeon Mailbag</title>
<link>http://www.zeldadungeon.net/2010/08/curiosity-shop-024-zelda-dungeon-mailbag/#IDComment95181082</link>
<description>I was about to say the fishing hole, it even effected whether you could catch the Loach or not </description>
<pubDate>Wed, 25 Aug 2010 19:06:56 +0000</pubDate>
<guid>http://www.zeldadungeon.net/2010/08/curiosity-shop-024-zelda-dungeon-mailbag/#IDComment95181082</guid>
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<title>Zelda Dungeon : Magic vs. Technology in Zelda</title>
<link>http://www.zeldadungeon.net/2010/06/magic-vs-technology-in-zelda/#IDComment78650982</link>
<description>Absolutely right. Great article! </description>
<pubDate>Sat, 5 Jun 2010 07:49:06 +0000</pubDate>
<guid>http://www.zeldadungeon.net/2010/06/magic-vs-technology-in-zelda/#IDComment78650982</guid>
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<title>Zelda Dungeon : Curiosity Shop Week 13: Zelda Dungeon Mailbag</title>
<link>http://www.zeldadungeon.net/2010/06/curiosity-shop-week-13-zelda-dungeon-mailbag/#IDComment78075097</link>
<description>Song of storms! </description>
<pubDate>Tue, 1 Jun 2010 19:05:24 +0000</pubDate>
<guid>http://www.zeldadungeon.net/2010/06/curiosity-shop-week-13-zelda-dungeon-mailbag/#IDComment78075097</guid>
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<title>Zelda Dungeon : Is Ganon Too Evil to Be an Effective Villain?</title>
<link>http://www.zeldadungeon.net/2010/05/is-ganon-too-evil-to-be-an-effective-villain/#IDComment77662883</link>
<description>I think that Gannondorf has a sense of dread about him. In Zelda wii, and this could fit with axel&amp;#039;s latest vid, they could make a similar gannon to OoT that&amp;#039;s quite easy to defeat, but then it drops you into some sort of plot twist, in which you find out tere is a much bigger threat, and a whole new storyline happens. </description>
<pubDate>Sat, 29 May 2010 20:26:26 +0000</pubDate>
<guid>http://www.zeldadungeon.net/2010/05/is-ganon-too-evil-to-be-an-effective-villain/#IDComment77662883</guid>
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<title>Zelda Dungeon : Curiosity Shop Week 12: Zelda Dungeon Mailbag</title>
<link>http://www.zeldadungeon.net/2010/05/curiosity-shop-week-12-zelda-dungeon-mailbag-2/#IDComment77535328</link>
<description>I mean blizzetta and stallord, just did them agian lol :P  </description>
<pubDate>Fri, 28 May 2010 18:46:12 +0000</pubDate>
<guid>http://www.zeldadungeon.net/2010/05/curiosity-shop-week-12-zelda-dungeon-mailbag-2/#IDComment77535328</guid>
</item><item>
<title>Zelda Dungeon : Curiosity Shop Week 12: Zelda Dungeon Mailbag</title>
<link>http://www.zeldadungeon.net/2010/05/curiosity-shop-week-12-zelda-dungeon-mailbag-2/#IDComment77365398</link>
<description>Wouldnt different weapon types make it a bit like monster hunter? </description>
<pubDate>Thu, 27 May 2010 18:59:17 +0000</pubDate>
<guid>http://www.zeldadungeon.net/2010/05/curiosity-shop-week-12-zelda-dungeon-mailbag-2/#IDComment77365398</guid>
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<title>Zelda Dungeon : Curiosity Shop Week 12: Zelda Dungeon Mailbag</title>
<link>http://www.zeldadungeon.net/2010/05/curiosity-shop-week-12-zelda-dungeon-mailbag-2/#IDComment77365355</link>
<description>There was also the lakeside laboratry and the main zelda theme (a string version?)  one that i dont know, dosnt sound much like zelda though (laser effects?) and maybe some piano chrods at the end. Does rolling make you faster? </description>
<pubDate>Thu, 27 May 2010 18:58:50 +0000</pubDate>
<guid>http://www.zeldadungeon.net/2010/05/curiosity-shop-week-12-zelda-dungeon-mailbag-2/#IDComment77365355</guid>
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<title>Zelda Dungeon : Zora Mysteries</title>
<link>http://www.zeldadungeon.net/2010/05/zora-mysteries/#IDComment76788636</link>
<description>I would say that nintendo never intened the zoras to fit into any timeline. In the 2d games they may have been how they were because maybe miyamoto didnt want more npc&amp;#039;s, whereas in the 3d games they would give more of a boon to the storyline. I havnt played OoX so I cant say for sure but i would say that&amp;#039;s just how it turned out. I think the focus in developement is more centred around gameplay and storylin rather than continuity.   </description>
<pubDate>Sun, 23 May 2010 13:27:23 +0000</pubDate>
<guid>http://www.zeldadungeon.net/2010/05/zora-mysteries/#IDComment76788636</guid>
</item><item>
<title>Zelda Dungeon : Hyrule Geography and Cartography</title>
<link>http://www.zeldadungeon.net/2010/05/hyrule-geography-and-cartography/#IDComment74933111</link>
<description>I think that they just change the map to suit the storyline, and dont bother about continuity, for instance kakariko was moved west in TP so that you could find the children quite early on in the game. </description>
<pubDate>Tue, 11 May 2010 18:59:16 +0000</pubDate>
<guid>http://www.zeldadungeon.net/2010/05/hyrule-geography-and-cartography/#IDComment74933111</guid>
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<title>Zelda Dungeon : Is Twilight Princess Darker Than Majora&#039;s Mask?</title>
<link>http://www.zeldadungeon.net/2010/05/is-twilight-princess-darker-than-majoras-mask/#IDComment74314622</link>
<description>There was the music of the light spirits in there aswell </description>
<pubDate>Sun, 9 May 2010 17:59:35 +0000</pubDate>
<guid>http://www.zeldadungeon.net/2010/05/is-twilight-princess-darker-than-majoras-mask/#IDComment74314622</guid>
</item><item>
<title>Zelda Dungeon : Is Twilight Princess Darker Than Majora&#039;s Mask?</title>
<link>http://www.zeldadungeon.net/2010/05/is-twilight-princess-darker-than-majoras-mask/#IDComment74314530</link>
<description>Rutella </description>
<pubDate>Sun, 9 May 2010 17:58:35 +0000</pubDate>
<guid>http://www.zeldadungeon.net/2010/05/is-twilight-princess-darker-than-majoras-mask/#IDComment74314530</guid>
</item><item>
<title>Zelda Dungeon : The What If Series: Link Saving Zelda</title>
<link>http://www.zeldadungeon.net/2010/04/the-what-if-series-link-saving-zelda/#IDComment70217431</link>
<description>dorf </description>
<pubDate>Sat, 24 Apr 2010 12:12:51 +0000</pubDate>
<guid>http://www.zeldadungeon.net/2010/04/the-what-if-series-link-saving-zelda/#IDComment70217431</guid>
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<title>Zelda Dungeon : Top 10 Weirdest Zelda Characters</title>
<link>http://www.zeldadungeon.net/2010/04/top-10-weirdest-zelda-characters/#IDComment69961600</link>
<description>I thought most of the goron elders were quite creepy! </description>
<pubDate>Fri, 23 Apr 2010 18:06:27 +0000</pubDate>
<guid>http://www.zeldadungeon.net/2010/04/top-10-weirdest-zelda-characters/#IDComment69961600</guid>
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<title>Zelda Dungeon : Zelda Team Under Pressure to Match Monster Hunter Tri</title>
<link>http://www.zeldadungeon.net/2010/04/zelda-team-under-pressure-to-match-monster-hunter-tri/#IDComment66465310</link>
<description>If he&amp;#039;s hinting that zelda&amp;#039;s graphics will be better than that then......I LOVE THIS GUY! </description>
<pubDate>Wed, 7 Apr 2010 21:32:11 +0000</pubDate>
<guid>http://www.zeldadungeon.net/2010/04/zelda-team-under-pressure-to-match-monster-hunter-tri/#IDComment66465310</guid>
</item><item>
<title>Zelda Dungeon : Useless Zelda Items</title>
<link>http://www.zeldadungeon.net/2010/04/useless-zelda-items/#IDComment66464804</link>
<description>....O   ..w .// // </description>
<pubDate>Wed, 7 Apr 2010 21:28:12 +0000</pubDate>
<guid>http://www.zeldadungeon.net/2010/04/useless-zelda-items/#IDComment66464804</guid>
</item><item>
<title>Zelda Dungeon : Useless Zelda Items</title>
<link>http://www.zeldadungeon.net/2010/04/useless-zelda-items/#IDComment66464341</link>
<description>Has anyone else noticed that most of the useless items are the most intriguing (especially the more modern ones). I agree with most of them, but the hawkeye was fun to use (sniping bulbins). The slingshot though, yes. it is useless and just gets replaced! I think that boomerangs are quite good, especially when they contain the fairy of the winds (ahh ahh ahh ahhhhhhhhhhhhhhhhhhhhhhh). By the way on TP try throwing it near some grass, then pick it right at the last moment before the boomerang comes back....see what happens! I do love the dominion rod, I want a return in zelda wii, just with more powers.   </description>
<pubDate>Wed, 7 Apr 2010 21:24:50 +0000</pubDate>
<guid>http://www.zeldadungeon.net/2010/04/useless-zelda-items/#IDComment66464341</guid>
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<title>Zelda Dungeon : Featured Thread: Pegasus and the Ability to Fly</title>
<link>http://www.zeldadungeon.net/2010/04/featured-thread-pegasus-and-the-ability-to-fly/#IDComment66463005</link>
<description>yes! I can seriously imagine that. </description>
<pubDate>Wed, 7 Apr 2010 21:14:11 +0000</pubDate>
<guid>http://www.zeldadungeon.net/2010/04/featured-thread-pegasus-and-the-ability-to-fly/#IDComment66463005</guid>
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