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		<title>gdp's Comments</title>
		<language>en-us</language>
		<link>https://www.intensedebate.com/users/643625</link>
		<description>Comments by mmomfgBrandon</description>
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<title>MMOMFG : NHL 2010 Review - Xbox 360</title>
<link>http://mmomfg.com/2009/09/21/nhl-2010-review-xbox-360-925/#IDComment35321944</link>
<description>That goalie mode actually looks pretty entertaining.  If hockey wasn&amp;#039;t for Canadian rednecks and homosexuals I would probably give it a shot. </description>
<pubDate>Mon, 21 Sep 2009 18:54:08 +0000</pubDate>
<guid>http://mmomfg.com/2009/09/21/nhl-2010-review-xbox-360-925/#IDComment35321944</guid>
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<title>MMOMFG : The Official MMOMFG Aion Preview</title>
<link>http://mmomfg.com/2009/09/17/the-official-mmomfg-aion-preview917/#IDComment35040961</link>
<description>I would say you have a fair criticism, and one that I tried to specifically admit during the preview.  The article is a collection of thoughts on the initial gameplay experience of Aion.  My experience is that based on what I played, I had no interest in continuing to play to later levels.  Other people&amp;#039;s opinions will of course vary.  If  the PvP experience is so integral  to Aion as you suggest, I would ask you why it takes so long to get into it.  PvP is the key aspect of Warhammer Online, and is possible to be immersed in that experience from level 1.  Even WoW, where PvP is largely an afterthought, allows you to PvP at level 10. </description>
<pubDate>Fri, 18 Sep 2009 23:44:02 +0000</pubDate>
<guid>http://mmomfg.com/2009/09/17/the-official-mmomfg-aion-preview917/#IDComment35040961</guid>
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<title>MMOMFG : Roundtable: Worst game-buying decisions</title>
<link>http://mmomfg.com/2009/09/18/roundtable918/#IDComment35031709</link>
<description>Not sure how far you are into 12, but keep an ear out for an Uematsu easter egg of sorts when you take the bounty hunt for Gilgamesh.  The fight with him takes place on a bridge and the music during the fight is the appropriately named Uematsu track &amp;quot;Clash on the Big Bridge&amp;quot; from FFV. </description>
<pubDate>Fri, 18 Sep 2009 21:20:48 +0000</pubDate>
<guid>http://mmomfg.com/2009/09/18/roundtable918/#IDComment35031709</guid>
</item><item>
<title>MMOMFG : The Official MMOMFG Aion Preview</title>
<link>http://mmomfg.com/2009/09/17/the-official-mmomfg-aion-preview917/#IDComment34953971</link>
<description>I can&amp;#039;t tell if you are 7 years old or just ignorant.  All of your comments about flying have to do with movement and not combat.  I said that I appreciated the uses of gliding for getting around.  If you want to fight someone in the air, however, you are stuck with the same crappy attempt at 3 axis combat.  You have a problem with the comment about channels and PvP, but couldn&amp;#039;t be bothered to read the next two sentences: &amp;quot;None of us were able to experience the PvP of the game in the time we had to play, so we are unable to speak as to how that plays out. I would have to assume that PvP areas are not instanced.&amp;quot;  Who is lazy now?  My comment about the amount of bandaging relates to pace of play.  Having to bandage after every other mob killed makes the game less fun.  This isn&amp;#039;t about being casual.  In WoW I leveled both a Rogue and a Warrior to level 80- two classes with no healing abilities other than eating and bandaging.  I don&amp;#039;t have a problem with having to recover health while questing, but in Aion this happens far too frequently.  You should be extremely proud of yourself.  In the month that we have had this website up and running, yours was by far the worst comment we have ever received.  You managed to completely miss the point of every single comment you took issue with.  Congratulations, most people would have to work extremely hard to be that stupid. </description>
<pubDate>Fri, 18 Sep 2009 03:04:20 +0000</pubDate>
<guid>http://mmomfg.com/2009/09/17/the-official-mmomfg-aion-preview917/#IDComment34953971</guid>
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<title>MMOMFG : FIFA 10 Demo - First Impressions</title>
<link>http://mmomfg.com/2009/09/17/fifa-10-demo-first-impressions-917/#IDComment34931715</link>
<description>Thanks for the update, David.  Good news for all those PS3 footballers. </description>
<pubDate>Thu, 17 Sep 2009 22:43:33 +0000</pubDate>
<guid>http://mmomfg.com/2009/09/17/fifa-10-demo-first-impressions-917/#IDComment34931715</guid>
</item><item>
<title>MMOMFG : The Official MMOMFG Aion Preview</title>
<link>http://mmomfg.com/2009/09/17/the-official-mmomfg-aion-preview917/#IDComment34931561</link>
<description>The main problem for NCSoft is that the clock is ticking on them.  WoW will have Icecrown Citadel coming up soon and then of course Cataclysm which is going to reel back in lost subscriptions.  If  they don&amp;#039;t make a splash now, there may not be many people around to experience all those content patches. </description>
<pubDate>Thu, 17 Sep 2009 22:41:19 +0000</pubDate>
<guid>http://mmomfg.com/2009/09/17/the-official-mmomfg-aion-preview917/#IDComment34931561</guid>
</item><item>
<title>MMOMFG : The Official MMOMFG Aion Preview</title>
<link>http://mmomfg.com/2009/09/17/the-official-mmomfg-aion-preview917/#IDComment34902709</link>
<description>Thanks for the comments, Fred.  I agree 100% with everything you said. </description>
<pubDate>Thu, 17 Sep 2009 16:34:47 +0000</pubDate>
<guid>http://mmomfg.com/2009/09/17/the-official-mmomfg-aion-preview917/#IDComment34902709</guid>
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<title>MMOMFG : Roundtable: Graphics in games?</title>
<link>http://mmomfg.com/2009/09/11/roundtable-graphics-in-games911/#IDComment34612511</link>
<description>Thats actually just a wii-shaped rock that I left in the bag after I took your wii last time I stayed at your apartment.  I sold your wii on ebay. </description>
<pubDate>Tue, 15 Sep 2009 23:59:27 +0000</pubDate>
<guid>http://mmomfg.com/2009/09/11/roundtable-graphics-in-games911/#IDComment34612511</guid>
</item><item>
<title>MMOMFG : Roundtable: Graphics in games?</title>
<link>http://mmomfg.com/2009/09/11/roundtable-graphics-in-games911/#IDComment34588898</link>
<description>Cam that is exactly what I was thinking.  If Symphony of the Night came out and was built to play like Oblivion or whatever other game of that type you want, it would be a huge fan favorite.  SotN was a really good game, period.  It wasn&amp;#039;t good because it was 2D. </description>
<pubDate>Tue, 15 Sep 2009 19:19:07 +0000</pubDate>
<guid>http://mmomfg.com/2009/09/11/roundtable-graphics-in-games911/#IDComment34588898</guid>
</item><item>
<title>MMOMFG : DC Universe Screenshots</title>
<link>http://mmomfg.com/2009/09/15/1216-915/#IDComment34587303</link>
<description>is the chick in the first screenshot wearing anything?   I swear you can see her anus. </description>
<pubDate>Tue, 15 Sep 2009 19:00:43 +0000</pubDate>
<guid>http://mmomfg.com/2009/09/15/1216-915/#IDComment34587303</guid>
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<title>MMOMFG : DJ Hero will feature Daft Punk in byte format</title>
<link>http://mmomfg.com/2009/09/15/dj-hero-will-feature-daft-punk-in-byte-format915/#IDComment34580853</link>
<description>My handle will be DJ Clancy T. Bachleratt.  &lt;a href=&quot;http://www.nbc.com/Saturday_Night_Live/video/clips/easter-album/1081348/&quot; target=&quot;_blank&quot;&gt;http://www.nbc.com/Saturday_Night_Live/video/clip...&lt;/a&gt; </description>
<pubDate>Tue, 15 Sep 2009 18:34:19 +0000</pubDate>
<guid>http://mmomfg.com/2009/09/15/dj-hero-will-feature-daft-punk-in-byte-format915/#IDComment34580853</guid>
</item><item>
<title>MMOMFG : Roundtable: Graphics in games?</title>
<link>http://mmomfg.com/2009/09/11/roundtable-graphics-in-games911/#IDComment34552326</link>
<description>I would question whether or not you really enjoy them because of the fact that they are 2D, or because they are good games in general. </description>
<pubDate>Tue, 15 Sep 2009 14:31:04 +0000</pubDate>
<guid>http://mmomfg.com/2009/09/11/roundtable-graphics-in-games911/#IDComment34552326</guid>
</item><item>
<title>MMOMFG : Roundtable: Graphics in games?</title>
<link>http://mmomfg.com/2009/09/11/roundtable-graphics-in-games911/#IDComment34551763</link>
<description>I&amp;#039;m not sure I understand why that is sad.  Video games are made for the purpose of entertainment.  If a format is no longer entertaining, why should we lament its passing?  The real story here is how I am right yet again. </description>
<pubDate>Tue, 15 Sep 2009 14:23:23 +0000</pubDate>
<guid>http://mmomfg.com/2009/09/11/roundtable-graphics-in-games911/#IDComment34551763</guid>
</item><item>
<title>MMOMFG : Roundtable: Graphics in games?</title>
<link>http://mmomfg.com/2009/09/11/roundtable-graphics-in-games911/#IDComment34351286</link>
<description>I can see the accessibility argument.  I still have to believe though that most consumers view 2D games as being, I don&amp;#039;t know, niche games?   I think people see a 2D game and think, &amp;quot;Hey that is a neat look,&amp;quot; but I don&amp;#039;t think that opinion really has a lot of purchasing power, so to speak.  Like I commented on the Lucasarts article, I think those games are the kind of games people will download off XBL or PSN because they are cheap and look halfway interesting, but I don&amp;#039;t think people will pay 60 dollars for something like that and spend a lot of time playing it. </description>
<pubDate>Mon, 14 Sep 2009 00:12:41 +0000</pubDate>
<guid>http://mmomfg.com/2009/09/11/roundtable-graphics-in-games911/#IDComment34351286</guid>
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<title>MMOMFG : LucasArts unveils...something boring</title>
<link>http://mmomfg.com/2009/09/11/lucasarts-unveils-something-boring-911/#IDComment34053282</link>
<description>You were just arguing for these kind of games on the roundtable!  It probably cost nothing to make and they can sell it for 5 or 10 bucks or whatever on XBL and make a profit.  People like Dustin will buy it because what is 10 bucks, thats practically nothing. </description>
<pubDate>Fri, 11 Sep 2009 21:16:14 +0000</pubDate>
<guid>http://mmomfg.com/2009/09/11/lucasarts-unveils-something-boring-911/#IDComment34053282</guid>
</item><item>
<title>MMOMFG : Roundtable: Graphics in games?</title>
<link>http://mmomfg.com/2009/09/11/roundtable-graphics-in-games911/#IDComment33988729</link>
<description>Super Mega Chinese Opium Happy Fun Time Pirates </description>
<pubDate>Fri, 11 Sep 2009 15:42:50 +0000</pubDate>
<guid>http://mmomfg.com/2009/09/11/roundtable-graphics-in-games911/#IDComment33988729</guid>
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<title>MMOMFG : Modern Video Games are Easy</title>
<link>http://mmomfg.com/2009/08/13/modern-video-games-are-easy/#IDComment33875041</link>
<description>Hey thanks for the kind words!  We are just trying to have a good time by talking about the things we enjoy the most, and we are always glad to find other people who share our love for video games! </description>
<pubDate>Thu, 10 Sep 2009 13:56:06 +0000</pubDate>
<guid>http://mmomfg.com/2009/08/13/modern-video-games-are-easy/#IDComment33875041</guid>
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<title>MMOMFG : The Beatles: Rock Band on Sale Today</title>
<link>http://mmomfg.com/2009/09/09/the-beatles-rock-band-on-sale-today909/#IDComment33769631</link>
<description>I won&amp;#039;t be online because I will be at the post office mailing you a bag of anthrax.  If any FBI types are reading this I meant a CD of Anthrax. </description>
<pubDate>Wed, 9 Sep 2009 19:07:16 +0000</pubDate>
<guid>http://mmomfg.com/2009/09/09/the-beatles-rock-band-on-sale-today909/#IDComment33769631</guid>
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<title>MMOMFG : Modern Video Games are Easy</title>
<link>http://mmomfg.com/2009/08/13/modern-video-games-are-easy/#IDComment33760082</link>
<description>I didn&amp;#039;t think about it at the time, but Beau&amp;#039;s article kind of ties into our discussion on sandbox type games as far as the idea of manufacturing content goes.  i think some of these games were hard to force you play them longer.  I mean, Castlevania had what, 5 levels?  And it&amp;#039;s not like they were long.  The only way to keep you from blowing through it and quitting after 15 minutes was to make it impossible to get through them.  Or remember that game Kung Fu?  It had 5 levels that were all the exact same thing!  You just went from one side to the other before going up to the next level. </description>
<pubDate>Wed, 9 Sep 2009 17:01:36 +0000</pubDate>
<guid>http://mmomfg.com/2009/08/13/modern-video-games-are-easy/#IDComment33760082</guid>
</item><item>
<title>MMOMFG : Modern Video Games are Easy</title>
<link>http://mmomfg.com/2009/08/13/modern-video-games-are-easy/#IDComment33754751</link>
<description>I do remember hearing that about Ninja Gaiden as well, though I never played it.  I remember playing Battletoads on Gameboy and there was one level that was a side-scrolling flying level that involved dodging walls of spikes that flew at you.  Eventually they were coming so fast you could barely see them.  Pain in the ass level. </description>
<pubDate>Wed, 9 Sep 2009 16:13:28 +0000</pubDate>
<guid>http://mmomfg.com/2009/08/13/modern-video-games-are-easy/#IDComment33754751</guid>
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