EJR Tairne

EJR Tairne

51p

29 comments posted · 1 followers · following 0

12 years ago @ insert credit - Dan Froelich and his Y... · 0 replies · +1 points

It's neat stuff! Granted he seemed to use the same sound library for every track for every game he scored, but hey. Creates a certain consistency.

I've fiddled with the tools a little, and have gotten a few halfway acceptable squawks out of them. They're easy to use, if you're accustomed to tools of that age. It's almost like Deluxe Paint for sound. Talent is a useful ingredient, though. And what little I might once have had is very rusty by now.

12 years ago @ insert credit - Halo 2600 source code ... · 0 replies · +1 points

This is egregious!

12 years ago @ insert credit - site comments update · 0 replies · +1 points

Roger Ebert is open to misinterpretation.

12 years ago @ insert credit - The madness of Craig G... · 2 replies · -2 points

Something just occurred to me, Alex.

You know those horrible racist caricatures that become popular during wartime? During World War II there were those bright yellow Japanese people with slanty eyes, and buck teeth, who bound women's feet and ate dogs. Take your pick of war and opponent.

If some other species were to come down from the stars and develop a grudge against humanity, their horrible caricature of our species would be indistinguishable from you.

12 years ago @ insert credit - The madness of Craig G... · 0 replies · 0 points

I'm sure it did.

12 years ago @ insert credit - The madness of Craig G... · 2 replies · -6 points

Shh.

The mind is a fragile thing; we need to speak in terms he understands.

12 years ago @ insert credit - The madness of Craig G... · 5 replies · -7 points

You poor thing.

Whether it's Craig George or it's Alex Kierkegaard, it's all the same illness.

It's okay, Alex. We'll stop making fun of your soul brother.

12 years ago @ insert credit - The madness of Craig G... · 7 replies · -6 points

Wow. Just, wow.

12 years ago @ insert credit - The madness of Craig G... · 62 replies · -7 points

Videogames do threaten to prey upon an unhealthy mind, especially as the most common (and lazy) design structures and reward systems tend to suggest unhealthy behavioral patterns. It's like mainstream games are custom made to feed upon and reinforce obsessive compulsive behaviors, depersonalization, impatience, acquisitiveness, fetishism, and entitlement.

Casual and social games are just the most blatant example. It's like the worst qualities of mainstream games taken to their logical extreme.

It's unfortunate that so many games are mired in this mess, as the medium has so much potential for enlightenment. Constructively used, I think videogames are probably the ideal tool for teaching complex and abstract concepts -- mechanical, ethical, or just emotional. But right now, the common impulse is just to exploit.

12 years ago @ insert credit - The madness of Craig G... · 0 replies · +1 points

It's okay, Tim. You wily rascal.