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		<title>gdp's Comments</title>
		<language>en-us</language>
		<link>https://www.intensedebate.com/users/617901</link>
		<description>Comments by blprnt</description>
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<title>blprnt.blg : Infinite Weft (Exploring the Old Aesthetic)</title>
<link>http://blog.blprnt.com/blog/blprnt/infinite-weft-exploring-the-old-aesthetic#IDComment515315064</link>
<description>Marg,   Thanks for the comment. I didn\\\&#039;t know much about Farey fractions - looks very interesting. We\\\&#039;ll be trying out some new approaches in the New Year, perhaps I can build something into the tool.  Thanks!  -J </description>
<pubDate>Mon, 10 Dec 2012 15:00:40 +0000</pubDate>
<guid>http://blog.blprnt.com/blog/blprnt/infinite-weft-exploring-the-old-aesthetic#IDComment515315064</guid>
</item><item>
<title>blprnt.blg : Infinite Weft (Exploring the Old Aesthetic)</title>
<link>http://blog.blprnt.com/blog/blprnt/infinite-weft-exploring-the-old-aesthetic#IDComment515313215</link>
<description>Thanks for posting! I like that sweater - which uses a much more straight-forward and ultimately more geometric looking automata than the one that I used! </description>
<pubDate>Mon, 10 Dec 2012 14:57:46 +0000</pubDate>
<guid>http://blog.blprnt.com/blog/blprnt/infinite-weft-exploring-the-old-aesthetic#IDComment515313215</guid>
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<title>blprnt.blg : Avengers, Assembled (and Visualized) - Part 1</title>
<link>http://blog.blprnt.com/blog/blprnt/avengers-assembled-and-visualized-part-1#IDComment354000464</link>
<description>Hi Theo! Thanks for being so inspiring!  My favourite Avenger is definitely Hawkeye. I like that he has no real superpowers, and that he&amp;#039;s such a wise-cracker! My second favourite might be Hank Pym (Ant Man), who is a scientist, which is pretty cool for a superhero!  -Jer </description>
<pubDate>Fri, 4 May 2012 13:39:16 +0000</pubDate>
<guid>http://blog.blprnt.com/blog/blprnt/avengers-assembled-and-visualized-part-1#IDComment354000464</guid>
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<title>blprnt.blg : Data in an Alien Context: Kepler Visualization Source Code</title>
<link>http://blog.blprnt.com/blog/blprnt/data-in-an-alien-context-kepler-visualization-source-code#IDComment327465218</link>
<description>Hi Nina,    All you need to do it:    1) Download the .zip file from the GitHub page.  2) Unzip it, then double-click the Kepler2012.pde file.   3) This should open the sketch in Processing. You can then press the Run button (looks like a play button) to see the sketch in action.    Hope that helps!    -J  </description>
<pubDate>Fri, 30 Mar 2012 00:31:31 +0000</pubDate>
<guid>http://blog.blprnt.com/blog/blprnt/data-in-an-alien-context-kepler-visualization-source-code#IDComment327465218</guid>
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<title>blprnt.blg : Quick Tutorial: Twitter &amp; Processing</title>
<link>http://blog.blprnt.com/blog/blprnt/quick-tutorial-twitter-processing#IDComment303824439</link>
<description> &lt;a href=&quot;http://blog.blprnt.com/blog/blprnt/updated-quick-tutorial-processing-twitter&quot; target=&quot;_blank&quot;&gt;http://blog.blprnt.com/blog/blprnt/updated-quick-...&lt;/a&gt; </description>
<pubDate>Tue, 28 Feb 2012 16:53:04 +0000</pubDate>
<guid>http://blog.blprnt.com/blog/blprnt/quick-tutorial-twitter-processing#IDComment303824439</guid>
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<title>blprnt.blg : All The Names: Algorithmic Design and the 9/11 Memorial</title>
<link>http://blog.blprnt.com/blog/blprnt/all-the-names#IDComment239266958</link>
<description>Unfortunately not. This algorithm is so closely tied to the architectural constraints of the memorial that it probably won&amp;#039;t be useful out of context. </description>
<pubDate>Fri, 16 Dec 2011 16:18:05 +0000</pubDate>
<guid>http://blog.blprnt.com/blog/blprnt/all-the-names#IDComment239266958</guid>
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<title>blprnt.blg : Selected Works (2009 - 2011)</title>
<link>http://blog.blprnt.com/blog/blprnt/selected-works-2009-2011#IDComment229833119</link>
<description>Hi - the source code is here:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;http://blog.blprnt.com/blog/blprnt/text-comparison-tool-source-code </description>
<pubDate>Wed, 30 Nov 2011 03:42:05 +0000</pubDate>
<guid>http://blog.blprnt.com/blog/blprnt/selected-works-2009-2011#IDComment229833119</guid>
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<title>blprnt.blg : Tutorial: Processing, Javascript, and Data Visualization</title>
<link>http://blog.blprnt.com/blog/blprnt/tutorial-processing-javascript-and-data-visualization#IDComment189971420</link>
<description>Hi David,  First, I apologize for any offense that you took from my &amp;#039;your browser sucks&amp;#039; line (which has been changed), or my terse reply. I certainly didn&amp;#039;t mean to be hateful or bullying.  As for WebGL, you are right, it is a choice. However, this tutorial uses Processing.js, which uses WebGL to render 3D content, so in order to see it you&amp;#039;ll need to have a WebGL enabled browser. If you don&amp;#039;t want to download one, then you won&amp;#039;t see the finished content.  I&amp;#039;m not on the Processing.js team, so I can&amp;#039;t really speak for them - but I for one am very excited about the prospect of hardware-accelerated graphics in the browser. I&amp;#039;m not a GL expert, so I can&amp;#039;t speak about the WebGL security concerns - maybe someone from the Processing.js team will be able to give some insight.  -Jer </description>
<pubDate>Mon, 5 Sep 2011 12:55:50 +0000</pubDate>
<guid>http://blog.blprnt.com/blog/blprnt/tutorial-processing-javascript-and-data-visualization#IDComment189971420</guid>
</item><item>
<title>blprnt.blg : Tutorial: Processing, Javascript, and Data Visualization</title>
<link>http://blog.blprnt.com/blog/blprnt/tutorial-processing-javascript-and-data-visualization#IDComment189969538</link>
<description>Hi,   The graphic at the top requires WebGL, which may not be supported by your video hardware.   Can you view this:   &lt;a href=&quot;http://www.chromeexperiments.com/detail/webgl-water-simulation&quot; target=&quot;_blank&quot;&gt;http://www.chromeexperiments.com/detail/webgl-wat...&lt;/a&gt;  ?  -J </description>
<pubDate>Mon, 5 Sep 2011 12:47:56 +0000</pubDate>
<guid>http://blog.blprnt.com/blog/blprnt/tutorial-processing-javascript-and-data-visualization#IDComment189969538</guid>
</item><item>
<title>blprnt.blg : Tutorial: Processing, Javascript, and Data Visualization</title>
<link>http://blog.blprnt.com/blog/blprnt/tutorial-processing-javascript-and-data-visualization#IDComment189968013</link>
<description>Nice catch - copy paste bug from the IDE. Fixed.  </description>
<pubDate>Mon, 5 Sep 2011 12:41:42 +0000</pubDate>
<guid>http://blog.blprnt.com/blog/blprnt/tutorial-processing-javascript-and-data-visualization#IDComment189968013</guid>
</item><item>
<title>blprnt.blg : Tutorial: Processing, Javascript, and Data Visualization</title>
<link>http://blog.blprnt.com/blog/blprnt/tutorial-processing-javascript-and-data-visualization#IDComment189967912</link>
<description>Dave,  Chrome doesn&amp;#039;t allow you to load local Javascript content. It&amp;#039;s a security thing. Strange, but as far as I can see, there&amp;#039;s nothing that can be done about it. If you load the files to a web server, you&amp;#039;ll see everything running beautifully.  The upcoming Processing 2.0 release actually loads web content in a little local web server to get around this issue.  -J </description>
<pubDate>Mon, 5 Sep 2011 12:41:15 +0000</pubDate>
<guid>http://blog.blprnt.com/blog/blprnt/tutorial-processing-javascript-and-data-visualization#IDComment189967912</guid>
</item><item>
<title>blprnt.blg : Tutorial: Processing, Javascript, and Data Visualization</title>
<link>http://blog.blprnt.com/blog/blprnt/tutorial-processing-javascript-and-data-visualization#IDComment189966897</link>
<description>Roger,    Thanks for your reply. I am a fan of your work with Hyperstudio (I&amp;#039;m not sure if you&amp;#039;ve read my previous posts about Hypercard), and I appreciate your taking the time to comment.    Actually, I appreciate and respect all of the comments that I receive. Dave&amp;#039;s initial one caught me off guard because I honestly didn&amp;#039;t think (and still don&amp;#039;t think) that my language was anywhere near hateful or bullying. It seemed like a gross overreaction. I&amp;#039;ll admit that my own reply was terse, but I take an accusation of bullying quite personally, having been a victim of severe bullying in my school years.    I&amp;#039;ve been teaching programming to &amp;#039;newbies&amp;#039; since 1993. While I don&amp;#039;t have the depth of experience that you have, I&amp;#039;m sure that we share a similar dedication to learning and belief in the transformative power of programming.   I&amp;#039;ve apologized to Dave for any offense he may have taken and have changed the initial line of the tutorial. Which, for posterity&amp;#039;s sake, read:  [The above graphic is an interactive 3D bar graph. If you can&amp;#039;t see it, it&amp;#039;s probably because your browser sucks. Maybe try Chrome or Firefox?]   -J </description>
<pubDate>Mon, 5 Sep 2011 12:37:08 +0000</pubDate>
<guid>http://blog.blprnt.com/blog/blprnt/tutorial-processing-javascript-and-data-visualization#IDComment189966897</guid>
</item><item>
<title>blprnt.blg : Tutorial: Processing, Javascript, and Data Visualization</title>
<link>http://blog.blprnt.com/blog/blprnt/tutorial-processing-javascript-and-data-visualization#IDComment189829833</link>
<description>Dave,    Bullying? Hateful? Really?    If you are so attached to your choice of web browser that a tongue-in-cheek comment about its inadequacies feels like a &amp;#039;smack in the face&amp;#039;, I think you need to start taking software a little less seriously.    I suppose I could have written the line like this:    [The above graphic is an interactive 3D bar graph. If you can&amp;#039;t see it, it&amp;#039;s probably because your browser doesn&amp;#039;t have the ability to render WebGL content. Maybe try Chrome or Firefox?]    But frankly, if I&amp;#039;m going to put hours of my own time into writing a tutorial (one of dozens that I&amp;#039;ve written on this site), I think I&amp;#039;m allowed to indulge in a &amp;#039;snarky laugh line&amp;#039; or two.   ** edit - in order to keep everyone happy and to keep the focus on the red hot learning action, I&amp;#039;ve redacted the original caption.    -Jer </description>
<pubDate>Mon, 5 Sep 2011 01:01:03 +0000</pubDate>
<guid>http://blog.blprnt.com/blog/blprnt/tutorial-processing-javascript-and-data-visualization#IDComment189829833</guid>
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<title>blprnt.blg : Your Device: Your data. How to save your iPhone location data (and help researchers make the world a</title>
<link>http://blog.blprnt.com/blog/blprnt/your-device-your-data-how-to-save-your-iphone-location-data-and-help-researchers-make-the-world-a-better-place#IDComment151106321</link>
<description>1. We don&amp;#039;t claim that the April announcement was the first time this has was discovered or reported. Only that in April researchers announced that they had discovered this cache. Which is true. 99% of people who are aware of this issue are aware of it because of that announcement.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;2. The local cache that we are using with openpaths is not being sent to Apple. However, location data from your phone is undoubtedly being sent to Apple on a semi-regular basis (at the very least to request this &amp;#039;subset&amp;#039; of geolocated wifi hotspots that Apple says makes up the cached data). It may very well be that Apple is not storing or using this data, in which case I&amp;#039;d be pleased and surprised. Regardless, the issue is that these stored location files contain information that may be useful to both researchers and owners of these devices. The intent of openpaths is to make this kind of access easier.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Thanks for your comment.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;-Jer </description>
<pubDate>Wed, 11 May 2011 20:39:07 +0000</pubDate>
<guid>http://blog.blprnt.com/blog/blprnt/your-device-your-data-how-to-save-your-iphone-location-data-and-help-researchers-make-the-world-a-better-place#IDComment151106321</guid>
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<title>blprnt.blg : Your Device: Your data. How to save your iPhone location data (and help researchers make the world a</title>
<link>http://blog.blprnt.com/blog/blprnt/your-device-your-data-how-to-save-your-iphone-location-data-and-help-researchers-make-the-world-a-better-place#IDComment150296415</link>
<description>1. We don&amp;#039;t claim that the April announcement was the first time this has was discovered or reported. Only that in April researchers announced that they had discovered this cache. Which is true. 99% of people who are aware of this issue are aware of it because of that announcement.  2. The local cache that we are using with openpaths is not being sent to Apple. However, location data from your phone is undoubtedly being sent to Apple on a semi-regular basis (at the very least to request this &amp;#039;subset&amp;#039; of geolocated wifi hotspots that Apple says makes up the cached data). It may very well be that Apple is not storing or using this data, in which case I&amp;#039;d be pleased and surprised. Regardless, the issue is that these stored location files contain information that may be useful to both researchers and owners of these devices. The intent of openpaths is to make this kind of access easier.  Thanks for your comment.  -Jer </description>
<pubDate>Mon, 9 May 2011 13:06:33 +0000</pubDate>
<guid>http://blog.blprnt.com/blog/blprnt/your-device-your-data-how-to-save-your-iphone-location-data-and-help-researchers-make-the-world-a-better-place#IDComment150296415</guid>
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<title>blprnt.blg : Angry Birds &amp; Box2D: An Open Source Holiday Wish</title>
<link>http://blog.blprnt.com/blog/blprnt/angry-birds-box2d-an-opensource-holiday-wish#IDComment123904540</link>
<description>Ellie,    I can tell you with some certainty that Erin C. has not been compensated by Roxio, or even acknowledged.     Which is too bad. I think there&amp;#039;d be a real chance for some &amp;#039;feel good&amp;#039; press for Roxio if they were to do something nice in this situation.  </description>
<pubDate>Wed, 26 Jan 2011 15:08:46 +0000</pubDate>
<guid>http://blog.blprnt.com/blog/blprnt/angry-birds-box2d-an-opensource-holiday-wish#IDComment123904540</guid>
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<title>blprnt.blg : Angry Birds &amp; Box2D: An Open Source Holiday Wish</title>
<link>http://blog.blprnt.com/blog/blprnt/angry-birds-box2d-an-opensource-holiday-wish#IDComment123775494</link>
<description>approce </description>
<pubDate>Wed, 26 Jan 2011 01:22:02 +0000</pubDate>
<guid>http://blog.blprnt.com/blog/blprnt/angry-birds-box2d-an-opensource-holiday-wish#IDComment123775494</guid>
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<title>blprnt.blg : Your Random Numbers - Getting Started with Processing and Data Visualization</title>
<link>http://blog.blprnt.com/blog/blprnt/your-random-numbers-getting-started-with-processing-and-data-visualization#IDComment122109342</link>
<description>Paul,    That issue is being addressed. It a new problem that has arisen since the migration to Java 5. I suspect it will be fixed very quickly.    In the meantime, if you omit the &amp;#039;public&amp;#039; modifier in front of class declarations, it should find your errors correctly.  </description>
<pubDate>Tue, 18 Jan 2011 17:02:09 +0000</pubDate>
<guid>http://blog.blprnt.com/blog/blprnt/your-random-numbers-getting-started-with-processing-and-data-visualization#IDComment122109342</guid>
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<title>blprnt.blg : Angry Birds &amp; Box2D: An Open Source Holiday Wish</title>
<link>http://blog.blprnt.com/blog/blprnt/angry-birds-box2d-an-opensource-holiday-wish#IDComment115581496</link>
<description>It&amp;#039;s worth re-iterating that Rovio is not in the wrong in any way for not crediting or compensating Erin. Like you say, if Erin had been looking to profit, he would have used another license. My guess would be that at the time when the project was built, the idea that someone would make *any* money from it, let alone hundreds of millions, wouldn&amp;#039;t have crossed his mind.    I just think it would be a nice gesture for Rovio to extend some kind of a thank-you. Not only would it be a warm-and-fuzzy thing to do, it would perhaps convince other would-be open source developers that that route might be a good one to follow.  </description>
<pubDate>Tue, 14 Dec 2010 01:43:15 +0000</pubDate>
<guid>http://blog.blprnt.com/blog/blprnt/angry-birds-box2d-an-opensource-holiday-wish#IDComment115581496</guid>
</item><item>
<title>blprnt.blg : Angry Birds &amp; Box2D: An Open Source Holiday Wish</title>
<link>http://blog.blprnt.com/blog/blprnt/angry-birds-box2d-an-opensource-holiday-wish#IDComment115579205</link>
<description>Exactly. I&amp;#039;m not really arguing that Rovio owns Erin anything. But it seems a thank-you would be good manners.   </description>
<pubDate>Tue, 14 Dec 2010 01:29:30 +0000</pubDate>
<guid>http://blog.blprnt.com/blog/blprnt/angry-birds-box2d-an-opensource-holiday-wish#IDComment115579205</guid>
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