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		<title>gdp's Comments</title>
		<language>en-us</language>
		<link>https://www.intensedebate.com/users/590089</link>
		<description>Comments by Virus610</description>
<item>
<title>GeneralGames.ca : Street Fight!! Round Two: Contest</title>
<link>http://www.generalgames.ca/?p=2499#IDComment63640714</link>
<description>Street fighter is fun, I prefer mortal Kombat, Less sumo wrestlers. </description>
<pubDate>Tue, 23 Mar 2010 12:16:14 +0000</pubDate>
<guid>http://www.generalgames.ca/?p=2499#IDComment63640714</guid>
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<title>GeneralGames.ca : PWN AGE: 31337 AD: Review + Contest</title>
<link>http://www.generalgames.ca/?p=2078#IDComment54834009</link>
<description>If you&amp;#039;re being jettisoned out of an airlock, I doubt whoever&amp;#039;s doing it would be kind enough to pass on a message for you. Unless, of course, it&amp;#039;s some sort of outer-space euthanasia... I&amp;#039;m still convinced it&amp;#039;d be an act of malice, not mercy.  I would assume someone might be watching on a security camera or something if they were having me executed by airlock, so if I were being watched and heard, my last words would be some array of either threats or pleas for reconsideration. Probably pleas, because they&amp;#039;re more likely to keep me alive than empty threats.  If nobody could hear me, I&amp;#039;d not say anything, I&amp;#039;d be focusing on trying to MacGyver my way out of the airlock. </description>
<pubDate>Mon, 1 Feb 2010 16:10:29 +0000</pubDate>
<guid>http://www.generalgames.ca/?p=2078#IDComment54834009</guid>
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<title>GeneralGames.ca : Trine: Contest Winner</title>
<link>http://www.generalgames.ca/?p=1150#IDComment35856337</link>
<description>Yay! I&amp;#039;m installing right now. Really looking forward to playing it. </description>
<pubDate>Fri, 25 Sep 2009 06:42:33 +0000</pubDate>
<guid>http://www.generalgames.ca/?p=1150#IDComment35856337</guid>
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<title>GeneralGames.ca : Trine: Interview + Contest</title>
<link>http://www.generalgames.ca/?p=1045#IDComment33633850</link>
<description>Amusing that I posted that when I did, some friends of mine took me to the CNE just yesterday to wander around and look at merch I can&amp;#039;t afford, and they had hats made from Pepsi cans. XD </description>
<pubDate>Tue, 8 Sep 2009 12:19:45 +0000</pubDate>
<guid>http://www.generalgames.ca/?p=1045#IDComment33633850</guid>
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<title>GeneralGames.ca : Foreign Legion - Buckets of Blood: Review + Contest</title>
<link>http://www.generalgames.ca/?p=1068#IDComment33633051</link>
<description>Story about chickens: I&amp;#039;ve never seen a chicken in meatspace.  Story about blood: When I was younger, (About 2) I decided I was too good for a crib, and decided &amp;quot;Hey, I&amp;#039;ll climb out!&amp;quot;. After some probable struggling, I make it over the barrier, and land on a toy of my brother&amp;#039;s... Head first.  Blood spilled that day, lots of it, and I&amp;#039;ve had a scar on my head ever since that day.  Similarly, probably when I was a bit older, (3, maybe) I ran into a fireplace. More blood, bigger scar. It&amp;#039;s still there, in fact, right on my hairline. It got a lot of attention when I was younger and had short hair. Nobody even knows it exists, now, except those of you reading now.  And for that, I will have to get my &amp;#039;memory eraser&amp;#039;. </description>
<pubDate>Tue, 8 Sep 2009 12:04:56 +0000</pubDate>
<guid>http://www.generalgames.ca/?p=1068#IDComment33633051</guid>
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<title>GeneralGames.ca : Trine: Interview + Contest</title>
<link>http://www.generalgames.ca/?p=1045#IDComment33514838</link>
<description>Pepsi bottles may not count as technology to some, but I&amp;#039;ve found many a use for them in my day.   While cutting wood and plastic, I found I didn&amp;#039;t have any eye protection, and didn&amp;#039;t feel like losing my sight to cut stuff up, so I took some wire, hacked up a pepsi bottle, and for kicks, shaped it into a goggle shape to protect my eyes. Surely enough, that mask took quite a beating, but my eyes didn&amp;#039;t!  On another occasion, I went to a friend&amp;#039;s cottage to do some paintballing, and we realized after driving for 3 hours that they were missing one of their hoppers, so I hadn&amp;#039;t anything to hold my paintballs in which would feed them into the gun. Sure enough, we had lots of pepsi around, so I downed a 2L bottle and washed it out. Just so happens that the paintballs fit in nicely. It didn&amp;#039;t feed them into the gun as well as a standard hopper, but it was better than loading it 2 at a time. I actually almost won a round with it!  Cans may work nicely too. A friend and I are working on an experiment to make a foundry out of household stuff to melt down my hundreds of pepsi cans and make light armour out of it! Maybe I&amp;#039;ll keep you posted on that. ;P </description>
<pubDate>Mon, 7 Sep 2009 06:32:56 +0000</pubDate>
<guid>http://www.generalgames.ca/?p=1045#IDComment33514838</guid>
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<title>GeneralGames.ca : Bad Rats - The Rats Revenge: Review + Contest</title>
<link>http://www.generalgames.ca/?p=857#IDComment30788614</link>
<description>I&amp;#039;m just trying out this &amp;#039;Optimism&amp;#039; thing. Trying to look at this from another perspective, at least long enough to finish it.  It could secretly be a huuuuuuuuge psychological experiment, and we&amp;#039;re their guinea pigs!   It&amp;#039;s a conspiracy, I tell you. You must get to the bototm of it by unlocking every achievement. Go go go! </description>
<pubDate>Fri, 14 Aug 2009 19:25:01 +0000</pubDate>
<guid>http://www.generalgames.ca/?p=857#IDComment30788614</guid>
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<title>GeneralGames.ca : Bad Rats - The Rats Revenge: Review + Contest</title>
<link>http://www.generalgames.ca/?p=857#IDComment30758451</link>
<description>I suppose I only give it as much credit as I do because I had such incredibly low expectations going into it.  I was a little bitter when after failing map 10 due to the time limit because the ideas I tried consistently failed, I had to start over from level 1 since it didn&amp;#039;t occur to me to save. I tried one of the previous ideas with a complex modification, only to find that the &amp;#039;original solution&amp;#039; was exactly what I had done the first time.   Also, it&amp;#039;s arguable that even if you had your devices oriented the same way and did something twice, depending on external influences; Wind, location of the moon, divine intervention, etc... It wouldn&amp;#039;t necessarily happen the exact same way.   Sure, it&amp;#039;s terribly unlikely, but I&amp;#039;d like to hope that Bad Rats has chosen to account for this randomness of life by having a failure of a physics engine.  Also, it didn&amp;#039;t crash or anything for me. Just sayin&amp;#039;... </description>
<pubDate>Fri, 14 Aug 2009 12:49:58 +0000</pubDate>
<guid>http://www.generalgames.ca/?p=857#IDComment30758451</guid>
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<title>GeneralGames.ca : Bad Rats - The Rats Revenge: Review + Contest</title>
<link>http://www.generalgames.ca/?p=857#IDComment30727903</link>
<description>I have to admit, I ninja&amp;#039;d a key, and intended to post once I had a little bit to say about the game, but I got taken away from my computer for a while and hadn&amp;#039;t had a chance until now.  Mind you, I&amp;#039;ve only had a chance to play up to level 18, I&amp;#039;ve grown a little aware of how Keadin feels about this game. The graphics are, indeed, definitely not up to par with games that are released these days, but graphics aren&amp;#039;t really all a game is about. I admit to having a bit of a reputation for enjoying simpler looking games, but I choose to digress.  Gameplay wise, it plays out as you&amp;#039;d expect. I opted to play Expert mode only, and apparently that&amp;#039;s the easier mode, since you&amp;#039;re given all tools, and not just specific ones to figure the pattern out. As a result, I opted to make things harder on myself, and refused to use the first idea that came to me. Even still, the game had its own way of making things harder for me.  First and foremost, it&amp;#039;s based on physics which are apparently not consistent. Perhaps an aim to mimic the unpredictability of real life? Perhaps poor programming... Either way, when you pass a level, and you&amp;#039;re given the option to &amp;quot;See the original solution&amp;quot; and the solution doesn&amp;#039;t work the first 2 or 3 times you try to watch it... There&amp;#039;s something wrong.   Either way, despite the looks, the bugs... The game isn&amp;#039;t horrible. I mean it&amp;#039;s got some 50 levels, achievements, and everyone loves a bit of tasteless humour once in a while... Whether they&amp;#039;ll admit it or not.  Hate to say it, Keadin, but this game isn&amp;#039;t AS BAD as you say it is. There are flaws, sure, but since I got the key for free, I think I got more than what I paid for. </description>
<pubDate>Fri, 14 Aug 2009 05:41:08 +0000</pubDate>
<guid>http://www.generalgames.ca/?p=857#IDComment30727903</guid>
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<title>GeneralGames.ca : Trine: Review</title>
<link>http://www.generalgames.ca/?p=700#IDComment28258586</link>
<description>Oh no, don&amp;#039;t get me wrong. I don&amp;#039;t think it&amp;#039;s out of place at all. I just don&amp;#039;t like it, personally. :P </description>
<pubDate>Fri, 24 Jul 2009 21:54:31 +0000</pubDate>
<guid>http://www.generalgames.ca/?p=700#IDComment28258586</guid>
</item><item>
<title>GeneralGames.ca : Trine: Review</title>
<link>http://www.generalgames.ca/?p=700#IDComment28190132</link>
<description>Have to say, as visually appealing as it is... As fun as the game seems from the demo... I can&amp;#039;t get over the fact that the narrator tells the story in an almost belittling way. I feel like I&amp;#039;m being read a fairy tale in an effort to put me to sleep. Even still, I&amp;#039;ll definitely be snagging a copy of this when I&amp;#039;ve got the cash.  Also, hooray for mention of Cortex Command! XD </description>
<pubDate>Fri, 24 Jul 2009 09:42:07 +0000</pubDate>
<guid>http://www.generalgames.ca/?p=700#IDComment28190132</guid>
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<title>GeneralGames.ca : Blueberry Garden: Review + Contest</title>
<link>http://www.generalgames.ca/?p=686#IDComment28132776</link>
<description>I&amp;#039;m no cook, so recipes are far beyond my ability of &amp;quot;Microwaving stuff&amp;quot;, but I&amp;#039;ll be damned if this recipe doesn&amp;#039;t take the cake, so to speak.  Ingredients: Blueberries  Mmmmmmmmmmmm...  I&amp;#039;m also inexperienced with gardening, but I remember helping my mother grow lettuce and tomatoes in her garden when I was younger. I&amp;#039;m not a big salad person, but when you helped grow it yourself, the flavour of salad is suddenly much more enjoyable. XD </description>
<pubDate>Thu, 23 Jul 2009 21:01:24 +0000</pubDate>
<guid>http://www.generalgames.ca/?p=686#IDComment28132776</guid>
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<title>GeneralGames.ca : Battlefield: Heroes\&#039; Timed Microtransactions</title>
<link>http://www.generalgames.ca/?p=656#IDComment25605545</link>
<description>Hate to make it sound like this has been happening for years......  But this has been happening for years. Brings me back to when the Cash Shop was released in MapleStory. Everyone was so excited to be the first to be decked out in unique gear, and have pets that do nothing but look cute. Admittedly, even I have a cat in MapleStory, though it&amp;#039;s been dead for ages because that, like everything else, wears off with time. Though there were some permanent effects you could get with cash, 90% of the &amp;#039;permanent&amp;#039; effects had game-breaking mechanics that made you better than anyone without money.  Such an aspect of microtransactions is what typically pushes me away from a game, because I don&amp;#039;t want to keep spending just to be better, but at the same time, I don&amp;#039;t want to be feeble because I&amp;#039;m frugal.  I&amp;#039;ll stick to paying 14 bucks a month for WoW, at least I&amp;#039;m on equal grounds with everyone else.. Sort of. </description>
<pubDate>Fri, 26 Jun 2009 19:54:04 +0000</pubDate>
<guid>http://www.generalgames.ca/?p=656#IDComment25605545</guid>
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