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		<title>gdp's Comments</title>
		<language>en-us</language>
		<link>https://www.intensedebate.com/users/206913</link>
		<description>Comments by SomethinCleHver</description>
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<title>IAMfourzerotwo : What Makes An Awesome Collectors Edition?</title>
<link>http://www.fourzerotwo.com/2008/09/30/what-makes-an-awesome-collectors-edition/#IDComment7140983</link>
<description>It could be a &amp;quot;one time&amp;quot; use code, similar to Soul Calibur 4.  Exclusve content is definitely a plus, that way you feel like you&amp;#039;ve got something someone can&amp;#039;t just buy on ebay later...  Granted, stuff on a shelf is cool too, but a special costume option, weird helmet, something cosmetic that doesn&amp;#039;t affect gameplay is cool. </description>
<pubDate>Tue, 30 Sep 2008 17:07:06 +0000</pubDate>
<guid>http://www.fourzerotwo.com/2008/09/30/what-makes-an-awesome-collectors-edition/#IDComment7140983</guid>
</item><item>
<title>IAMfourzerotwo : What Makes An Awesome Collectors Edition?</title>
<link>http://www.fourzerotwo.com/2008/09/30/what-makes-an-awesome-collectors-edition/#IDComment7137713</link>
<description>Cool blog... Well, for CoD4 other than a cool weapon replica (probably a sure MISS with parents, police, school officials, etc...)  I think a statuette of the soldier from the main screen of the game would be awesome.  The marine fully geared up standing on the hill surveying the battlefield.  Now *thats* awesome. </description>
<pubDate>Tue, 30 Sep 2008 15:35:55 +0000</pubDate>
<guid>http://www.fourzerotwo.com/2008/09/30/what-makes-an-awesome-collectors-edition/#IDComment7137713</guid>
</item><item>
<title>IAMfourzerotwo : Back to blogging and twittering after two weeks</title>
<link>http://www.fourzerotwo.com/2008/09/30/back-to-blogging-and-twittering-after-two-weeks/#IDComment7132483</link>
<description>Well, my from what I&amp;#039;ve heard (I&amp;#039;ve never tested this) it has to do with how many people on your team and/or the opposing team are already dead?  I think the more dead the longer it takes?   </description>
<pubDate>Tue, 30 Sep 2008 12:44:39 +0000</pubDate>
<guid>http://www.fourzerotwo.com/2008/09/30/back-to-blogging-and-twittering-after-two-weeks/#IDComment7132483</guid>
</item><item>
<title>IAMfourzerotwo : Back to blogging and twittering after two weeks</title>
<link>http://www.fourzerotwo.com/2008/09/30/back-to-blogging-and-twittering-after-two-weeks/#IDComment7132333</link>
<description>I agree...  M$ messed with something and it&amp;#039;s affecting CoD4 bigtime.  I was getting the same errors this morning and got super pissed.  I ended up playing the original Fallout instead. </description>
<pubDate>Tue, 30 Sep 2008 12:39:13 +0000</pubDate>
<guid>http://www.fourzerotwo.com/2008/09/30/back-to-blogging-and-twittering-after-two-weeks/#IDComment7132333</guid>
</item><item>
<title>IAMfourzerotwo : Back to blogging and twittering after two weeks</title>
<link>http://www.fourzerotwo.com/2008/09/30/back-to-blogging-and-twittering-after-two-weeks/#IDComment7131433</link>
<description>Wow...  I never realized it&amp;#039;s that difficult to get the spawns straightened out.  Once they&amp;#039;re done do you think they can reevaluate the spawns on Hardcore DM?  I may get spawnkilled plenty in other game types, but it&amp;#039;s WAY more frustrating when you have to wait 15 seconds to respawn, oftentimes receiving yet another spawn kill.  I&amp;#039;m glad you&amp;#039;re working on another project, I&amp;#039;m going to go ahead and assume it&amp;#039;s a sequel to Call of Duty 4, possibly making &amp;quot;Modern Warfare&amp;quot; its own franchise?    I don&amp;#039;t mean to be a pain in the ass, but are we going to even see the winners of the contest?  If so will they end up on the consoles?  Do the consoles really make it so difficult for you guys that it takes months to even get permission to release new DLC?  Or is it an Activision thing trying to steer away from anything that could renew interest in Cod4 enough to slow down sales of W@W? </description>
<pubDate>Tue, 30 Sep 2008 12:24:01 +0000</pubDate>
<guid>http://www.fourzerotwo.com/2008/09/30/back-to-blogging-and-twittering-after-two-weeks/#IDComment7131433</guid>
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