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		<title>gdp's Comments</title>
		<language>en-us</language>
		<link>https://www.intensedebate.com/users/274729</link>
		<description>Comments by Shigatai</description>
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<title>The Wiire : Monster Hunter Tri</title>
<link>http://thewiire.com/reviews/post/6270-monster-hunter-tri#IDComment87612889</link>
<description>Umm, hi =x </description>
<pubDate>Tue, 20 Jul 2010 03:28:47 +0000</pubDate>
<guid>http://thewiire.com/reviews/post/6270-monster-hunter-tri#IDComment87612889</guid>
</item><item>
<title>The Wiire : Monster Hunter Tri</title>
<link>http://thewiire.com/reviews/post/6270-monster-hunter-tri#IDComment87567317</link>
<description>Fantastic review Mike, I agree with just about everything in your review. Although, even though no lock-on may seem odd at first, I believe it forces players to develop an extra layer of strategy, allowing them to survey their surroundings. Besides, lock-on, I believe, would make some of the dual-monster quests later on in the game a bit tougher. Also, as for the animations after consuming items, it prevents item spamming and makes for another area of battle that calls for strategic timing. All in all though, great review, and even though this game does have it&amp;#039;s flaws, I believe they are all understandable and, in the end, make this experience what it is.  Side note: When I first bought the game and pulled out the manual, I was quite intimidated &amp;gt;&amp;lt; </description>
<pubDate>Mon, 19 Jul 2010 22:25:06 +0000</pubDate>
<guid>http://thewiire.com/reviews/post/6270-monster-hunter-tri#IDComment87567317</guid>
</item><item>
<title>The Wiire : The Wiire Podcast 169</title>
<link>http://thewiire.com/blog/post/6303-the-wiire-podcast-169#IDComment86606032</link>
<description>It&amp;#039;s going to be a hardcore character: Reggie the Rainbow Shark. It&amp;#039;ll be Reggie who was mutated into a shark somehow, and he has to infiltrate and destroy the PR headquarters of Sony and Microsoft.  EDIT: Mike, I was getting mad alongside you. You guys NEED to give Monster Hunter Tri a chance. Ian, I believe that the quality of a game should not be measured in how long it takes to finish a game, rather, it should be measured in how much entertainment you can draw from it. I mean, It took me about 100 hours to finish every single offline quest, but the thing is, the entire time, I felt like I was having fun, playing a really good game. It never became a chore. Even up to NOW, at 180 hours, I STILL have the same kind of experience, I still have fun. So yeah, give it another shot. And listen, just learn the mechanics, and I&amp;#039;ll help you with all the online quests XP </description>
<pubDate>Wed, 14 Jul 2010 07:45:27 +0000</pubDate>
<guid>http://thewiire.com/blog/post/6303-the-wiire-podcast-169#IDComment86606032</guid>
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<title>The Wiire : The Wiire Podcast 168</title>
<link>http://thewiire.com/blog/post/6297-the-wiire-podcast-168#IDComment83495489</link>
<description>You just completely blew my mind. </description>
<pubDate>Wed, 30 Jun 2010 17:11:36 +0000</pubDate>
<guid>http://thewiire.com/blog/post/6297-the-wiire-podcast-168#IDComment83495489</guid>
</item><item>
<title>The Wiire : The Wiire Podcast 168</title>
<link>http://thewiire.com/blog/post/6297-the-wiire-podcast-168#IDComment83362717</link>
<description>Can we just turn that into a meme? Anytime somebody expresses surprise on this site, just reply with &amp;quot;There was a rumor about that.&amp;quot; </description>
<pubDate>Wed, 30 Jun 2010 06:53:33 +0000</pubDate>
<guid>http://thewiire.com/blog/post/6297-the-wiire-podcast-168#IDComment83362717</guid>
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<title>The Wiire : Nintendo E3 2010 Predictions</title>
<link>http://thewiire.com/editorials/post/6272-nintendo-e3-2010-predictions#IDComment79955069</link>
<description>Nice article Mike, a lot of thoughtful speculation. Though I wonder, if Retro WEREN&amp;#039;T being put to use on making a new IP, what would you want to see them do? Would you want them to try and revive one of Nintendo&amp;#039;s older franchises?  </description>
<pubDate>Mon, 14 Jun 2010 00:29:57 +0000</pubDate>
<guid>http://thewiire.com/editorials/post/6272-nintendo-e3-2010-predictions#IDComment79955069</guid>
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<title>The Wiire : Red Steel 2</title>
<link>http://thewiire.com/reviews/post/6262-red-steel-2#IDComment76802362</link>
<description>The only thing left now is to see who won the bet on which game would sell more between RS2 and NMH2... </description>
<pubDate>Sun, 23 May 2010 16:25:14 +0000</pubDate>
<guid>http://thewiire.com/reviews/post/6262-red-steel-2#IDComment76802362</guid>
</item><item>
<title>The Wiire : The Wiire Podcast 166</title>
<link>http://thewiire.com/blog/post/6260-the-wiire-podcast-166#IDComment71921539</link>
<description>*Mikutel </description>
<pubDate>Mon, 3 May 2010 04:09:13 +0000</pubDate>
<guid>http://thewiire.com/blog/post/6260-the-wiire-podcast-166#IDComment71921539</guid>
</item><item>
<title>The Wiire : The Wiire Podcast 166</title>
<link>http://thewiire.com/blog/post/6260-the-wiire-podcast-166#IDComment71774940</link>
<description>I was having a crummy day, then I opened up my browser. The Wiire has just rid me of my sorrow. Thanks guys! </description>
<pubDate>Sun, 2 May 2010 03:42:28 +0000</pubDate>
<guid>http://thewiire.com/blog/post/6260-the-wiire-podcast-166#IDComment71774940</guid>
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<title>The Wiire : The Conduit Sequel Confirmed for Wii</title>
<link>http://thewiire.com/blog/post/6248-the-conduit-sequel-confirmed-for-wii#IDComment64846063</link>
<description>What else do you guys want to see in the sequel? I think that they should put in some actual boss fights to make the experience more dynamic. I also think that more weapons should be added (like an actual sniper), the online multiplayer, alongside the security upgrade, should feature more customabizable options in regards to how the matches are set up (ie being able to turn off radar and names), and have not only competitive split-screen multiplayer, but make the campaign split-screen as well.    Well those are the only changes I would like that I can think of at the moment. Did I miss anything guys? </description>
<pubDate>Tue, 30 Mar 2010 15:04:08 +0000</pubDate>
<guid>http://thewiire.com/blog/post/6248-the-conduit-sequel-confirmed-for-wii#IDComment64846063</guid>
</item><item>
<title>The Wiire : The Wiire Podcast 162</title>
<link>http://thewiire.com/blog/post/6241-the-wiire-podcast-162#IDComment60552760</link>
<description>Have you picked up the demo? If you have, how is it? Do you think it&amp;#039;s gonna help ensure adequate sales numbers? </description>
<pubDate>Tue, 9 Mar 2010 01:54:40 +0000</pubDate>
<guid>http://thewiire.com/blog/post/6241-the-wiire-podcast-162#IDComment60552760</guid>
</item><item>
<title>The Wiire : The Wiire Podcast 162</title>
<link>http://thewiire.com/blog/post/6241-the-wiire-podcast-162#IDComment60263744</link>
<description>If somebody finished this episode at 11:11, that would be one hell of a wish. </description>
<pubDate>Mon, 8 Mar 2010 00:30:04 +0000</pubDate>
<guid>http://thewiire.com/blog/post/6241-the-wiire-podcast-162#IDComment60263744</guid>
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<title>The Wiire : Wii Loses Exclusive With High Voltage\&#039;s The Grinder</title>
<link>http://thewiire.com/blog/post/6218-wii-loses-exclusive-with-high-voltages-the-grinder#IDComment55430140</link>
<description>I really don&amp;#039;t understand High Voltage&amp;#039;s decision to do this. I mean, the 360 and PS3 already have left for dead 2. Granted, this game has more creatures, but I feel like this game was meant to give the wii owners something that other system owners didn&amp;#039;t get, and then some. But apparently, that&amp;#039;s not going to be happening. I just lost a bunch of hope in High Voltage. </description>
<pubDate>Fri, 5 Feb 2010 02:45:30 +0000</pubDate>
<guid>http://thewiire.com/blog/post/6218-wii-loses-exclusive-with-high-voltages-the-grinder#IDComment55430140</guid>
</item><item>
<title>The Wiire : Monster Hunter Tri Producer: We Achieved Highest Graphical Quality On Wii</title>
<link>http://thewiire.com/blog/post/6206-monster-hunter-tri-producer-we-achieved-highest-graphical-quality-on-wii#IDComment55103768</link>
<description>I REALLY hope I&amp;#039;ll still have money after picking up my Red Steel 2 pre-order. </description>
<pubDate>Wed, 3 Feb 2010 00:39:59 +0000</pubDate>
<guid>http://thewiire.com/blog/post/6206-monster-hunter-tri-producer-we-achieved-highest-graphical-quality-on-wii#IDComment55103768</guid>
</item><item>
<title>The Wiire : Monster Hunter Tri Gets Wii Speak Support, Bundle In Europe</title>
<link>http://thewiire.com/blog/post/6205-monster-hunter-tri-gets-wii-speak-support-bundle-in-europe#IDComment55103665</link>
<description>Okay, if this game doesn&amp;#039;t sell, Capcom should be allowed to bitch all they want. </description>
<pubDate>Wed, 3 Feb 2010 00:38:56 +0000</pubDate>
<guid>http://thewiire.com/blog/post/6205-monster-hunter-tri-gets-wii-speak-support-bundle-in-europe#IDComment55103665</guid>
</item><item>
<title>The Wiire : The Wiire Podcast 157</title>
<link>http://thewiire.com/blog/post/6186-the-wiire-podcast-157#IDComment53236982</link>
<description>Alright everyone, let&amp;#039;s compile a list of possible names. I&amp;#039;ll start: The Wiire&amp;#039;s Fire (The FireWiire?) WiiWaas ... Crud I can&amp;#039;t think of anything else. Come on people, contribute to the list!  P.S: Great show again as always gentlemen.  </description>
<pubDate>Fri, 22 Jan 2010 00:37:45 +0000</pubDate>
<guid>http://thewiire.com/blog/post/6186-the-wiire-podcast-157#IDComment53236982</guid>
</item><item>
<title>The Wiire : Valhalla Knights: Eldar Saga</title>
<link>http://thewiire.com/reviews/post/6182-valhalla-knights-eldar-saga#IDComment53105656</link>
<description>I&amp;#039;m having an internal dispute on whether I should laugh or feel pity towards this post.  It&amp;#039;s okay pal. Look at it this way, at least you&amp;#039;re not being forced to play this game. </description>
<pubDate>Thu, 21 Jan 2010 01:57:44 +0000</pubDate>
<guid>http://thewiire.com/reviews/post/6182-valhalla-knights-eldar-saga#IDComment53105656</guid>
</item><item>
<title>The Wiire : WiiWare Developer Says Stop &quot;Bitching&quot; and Create Wii Games With Value</title>
<link>http://thewiire.com/blog/post/6173-wiiware-developer-says-stop-qbitchingq-and-create-wii-games-with-value#IDComment51974021</link>
<description>There is nothing more to say but Capcom -&amp;gt; PWNED </description>
<pubDate>Thu, 14 Jan 2010 03:24:58 +0000</pubDate>
<guid>http://thewiire.com/blog/post/6173-wiiware-developer-says-stop-qbitchingq-and-create-wii-games-with-value#IDComment51974021</guid>
</item><item>
<title>The Wiire : The Wiire Podcast 156</title>
<link>http://thewiire.com/blog/post/6170-the-wiire-podcast-156#IDComment51941701</link>
<description>It&amp;#039;s not that I hated Santa Destroy or riding the motorcycle, I just got really ticked at some of the lack of polish in how it worked, like how you could knock down trees yet get knocked over by a bus stop sign. I would&amp;#039;ve loved to have the motorcycle come back with those issues fixed, because those little things really soured it for me. </description>
<pubDate>Wed, 13 Jan 2010 22:42:06 +0000</pubDate>
<guid>http://thewiire.com/blog/post/6170-the-wiire-podcast-156#IDComment51941701</guid>
</item><item>
<title>The Wiire : Nintendo Retires Wario Land: Shake It!, Battalion Wars 2 &amp; Mario Strikers Charged</title>
<link>http://thewiire.com/blog/post/6167-nintendo-retires-wario-land-shake-it-battalion-wars-2-and-mario-strikers-charged#IDComment51781185</link>
<description>I&amp;#039;m most surprised by the discontinuation of WarioLand. I mean, I can understand trilogy because it was meant to be a collector&amp;#039;s edition, and charged and BWii were really early titles. Were WarioLand&amp;#039;s sales that abysmal? </description>
<pubDate>Wed, 13 Jan 2010 02:25:40 +0000</pubDate>
<guid>http://thewiire.com/blog/post/6167-nintendo-retires-wario-land-shake-it-battalion-wars-2-and-mario-strikers-charged#IDComment51781185</guid>
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