Rugrud
14p8 comments posted · 0 followers · following 0
14 years ago @ 3++ is the new black - New 40k Models: Furios... · 0 replies · +1 points
Angels? Angles? Nice lapsus! :-)
14 years ago @ 3++ is the new black - Dark Eldar Codex Revie... · 0 replies · +1 points
14 years ago @ 3++ is the new black - Dark Eldar Codex Revie... · 2 replies · +1 points
How can you shoot if you move more than 6" from the transport?
Or do you mean moving 12", disembarking then firing?
15 years ago @ 3++ is the new black - New 40k FAQs: AGAIN!!!... · 3 replies · +1 points
15 years ago @ 3++ is the new black - Holy sheebangabang! 3 ... · 0 replies · +1 points
15 years ago @ 3++ is the new black - New 40k FAQ · 0 replies · +2 points
15 years ago @ 3++ is the new black - Email in: BA Jumper list · 0 replies · +1 points
So here it is for a veteran attacking a CC4 T4 guy (results are: furious charge (+1A/+1S), charge (+1A) and still)
Lighnting claw: 1,33 / 1,13 / 0,75
Glaive: 1,29 / 0,99/ 0,69
Power weapon + pistol: 1,33 / 1/ 0.75
Against CC3/T3:
Lighnting claw: 1,9 / 1,8 /1,2
Glaive: 2,1 / 1,6 / 1,1
Power weapon + pistol: 2,2 / 1,8 /1,3
OK, that's close. OK, i was bored. But still...
15 years ago @ 3++ is the new black - Email in: BA Jumper list · 2 replies · +1 points
==>> I often see glaive for VV on 3++ and don't get why... I can understand when it is for wound allocations reasons, but for a single one? Why not the lightning claws, which is better according to my calculations? (Except againt T3). Is there something i am missing?
For HG, i find it usefull to get some flamers. 2 extra flamers is only 10 points (lose a hand flamer?) and give the HH a nice duality for cheap (and marine with meltagun + flamer looks nice!).