Kirby
118p6,071 comments posted · 7 followers · following 0
6 years ago @ 3++ is the New Black - Tau Weapons in 8th Edi... · 0 replies · +1 points
6 years ago @ 3++ is the New Black - Cancon Battle Report 2... · 0 replies · +1 points
6 years ago @ 3++ is the New Black - Cancon Battle Report 2... · 0 replies · +1 points
6 years ago @ 3++ is the New Black - Tournament Report: Pow... · 0 replies · +2 points
Most lists generally take a mix of Commanders and maybe a Y'vhara to up the damage output but it's by no means "meh" - it's ahead of the curve but behind the array of lists doing well.
6 years ago @ 3++ is the New Black - Cancon Battle Report 1... · 0 replies · +1 points
6 years ago @ 3++ is the New Black - Cancon Battle Report 1... · 0 replies · +1 points
It's also fun to play and I would rather play strong lists that there are ways to beat than boring lists or lists of 7th.
6 years ago @ 3++ is the New Black - Tournament Report: Pow... · 1 reply · +2 points
6 years ago @ 3++ is the New Black - ITC Missions - a post ... · 0 replies · +1 points
6 years ago @ 3++ is the New Black - ITC Missions - a post ... · 0 replies · +1 points
2/3) Choosing could be fine and it could offset the strength of the alpha strike currently but I do not think so, particularly if you tie it to a CP.
4) Yes I think this is the right direction but would need to playtest and see.
5) Nothing wrong with 2k, lots of games do not end T2 when built correctly and played correctly and you take into account the ITC scoring mechanic (which is not a perfect fix, no idea if it is objectively good either as I have not run the numbers). Lower points generally leads to more skew, not more tactical play, because you cannot account for everything. 8th edition is very deadly, games should not be finishing at T2-4.
6 years ago @ 3++ is the New Black - ITC Missions - a post ... · 3 replies · +1 points
2) I really disagree - you see a lot of the top tournament games finish on time and without issue. Slow playing is very hard to definitively say someone is doing as it goes to motive and intent but games should not be finishing T2/3.
3) that doesn't answer the point re the pairing. If people are cheating across all levels and winning, well they are cheating then and its up to TOs to stop that.
4) As Puppy says, you are then perpetuating the problem if you award points for turns not played plus, it's very hard to award points for turns not played when there are two armies on the table. How do you determine who gets what?