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		<title>gdp's Comments</title>
		<language>en-us</language>
		<link>https://www.intensedebate.com/users/283092</link>
		<description>Comments by Brainy142</description>
<item>
<title>Zod&#039;s Blog : Emulation on the iPhone &amp; iPod Touch. Why so slow?</title>
<link>http://www.zodttd.com/blog/2009/02/24/emulation-on-the-iphone-ipod-touch-why-so-slow/#IDComment16410911</link>
<description>Hey Zod could we use &amp;quot;non-transparent&amp;quot; icons in landscape for better performance..? </description>
<pubDate>Fri, 6 Mar 2009 21:35:48 +0000</pubDate>
<guid>http://www.zodttd.com/blog/2009/02/24/emulation-on-the-iphone-ipod-touch-why-so-slow/#IDComment16410911</guid>
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<title>Zod&#039;s Blog : ZodTTD to bring Simutrans game to AppStore!</title>
<link>http://www.zodttd.com/blog/2009/02/27/zodttd-to-bring-simutrans-game-to-appstore/#IDComment16079064</link>
<description>Or click some ads :D </description>
<pubDate>Mon, 2 Mar 2009 21:34:07 +0000</pubDate>
<guid>http://www.zodttd.com/blog/2009/02/27/zodttd-to-bring-simutrans-game-to-appstore/#IDComment16079064</guid>
</item><item>
<title>Zod&#039;s Blog : ZodTTD to bring Simutrans game to AppStore!</title>
<link>http://www.zodttd.com/blog/2009/02/27/zodttd-to-bring-simutrans-game-to-appstore/#IDComment16079037</link>
<description>I have to point out something. Zod can NOT port this. This is due to 1) game not open source 2) emulating a win 95 computer would take a LOT of power.... </description>
<pubDate>Mon, 2 Mar 2009 21:33:35 +0000</pubDate>
<guid>http://www.zodttd.com/blog/2009/02/27/zodttd-to-bring-simutrans-game-to-appstore/#IDComment16079037</guid>
</item><item>
<title>Zod&#039;s Blog : What should Zod do this week?</title>
<link>http://www.zodttd.com/blog/2009/01/28/what-should-zod-do-this-week/#IDComment15937511</link>
<description>you need to get the homebrew program todo that, however, I recommend getting the gbc emulator </description>
<pubDate>Sat, 28 Feb 2009 20:34:18 +0000</pubDate>
<guid>http://www.zodttd.com/blog/2009/01/28/what-should-zod-do-this-week/#IDComment15937511</guid>
</item><item>
<title>Zod&#039;s Blog : ZodTTD to bring Simutrans game to AppStore!</title>
<link>http://www.zodttd.com/blog/2009/02/27/zodttd-to-bring-simutrans-game-to-appstore/#IDComment15901353</link>
<description>YAYAYAYAYAYAYAYAYAYAYAYAYAYAYAYAYAYAYAYAYAYAYAYAYAYAYAYAYAY is&amp;#039;nt openttd better? O well :):):):):):):):):):):):):) You just made my weekend </description>
<pubDate>Sat, 28 Feb 2009 00:14:32 +0000</pubDate>
<guid>http://www.zodttd.com/blog/2009/02/27/zodttd-to-bring-simutrans-game-to-appstore/#IDComment15901353</guid>
</item><item>
<title>Zod&#039;s Blog : snes4iphone updated to v3.5.0 and made public</title>
<link>http://www.zodttd.com/blog/2009/02/14/snes4iphone-updated-to-v350-and-made-public/#IDComment15222510</link>
<description>Not all games use the hardware, and generally speaking are now easy to emulate and they have had lots of time to make the emulators, on GBA they have had less time and they are less mature. </description>
<pubDate>Sat, 14 Feb 2009 19:22:08 +0000</pubDate>
<guid>http://www.zodttd.com/blog/2009/02/14/snes4iphone-updated-to-v350-and-made-public/#IDComment15222510</guid>
</item><item>
<title>Zod&#039;s Blog : snes4iphone updated to v3.5.0 and made public</title>
<link>http://www.zodttd.com/blog/2009/02/14/snes4iphone-updated-to-v350-and-made-public/#IDComment15222419</link>
<description>Me too </description>
<pubDate>Sat, 14 Feb 2009 19:20:50 +0000</pubDate>
<guid>http://www.zodttd.com/blog/2009/02/14/snes4iphone-updated-to-v350-and-made-public/#IDComment15222419</guid>
</item><item>
<title>Zod&#039;s Blog : snes4iphone updated to v3.5.0 and made public</title>
<link>http://www.zodttd.com/blog/2009/02/14/snes4iphone-updated-to-v350-and-made-public/#IDComment15212280</link>
<description>Zod I have it booting just fine here </description>
<pubDate>Sat, 14 Feb 2009 16:46:53 +0000</pubDate>
<guid>http://www.zodttd.com/blog/2009/02/14/snes4iphone-updated-to-v350-and-made-public/#IDComment15212280</guid>
</item><item>
<title>Zod&#039;s Blog : snes4iphone updated to v3.5.0 and made public</title>
<link>http://www.zodttd.com/blog/2009/02/14/snes4iphone-updated-to-v350-and-made-public/#IDComment15211544</link>
<description>I confirmed that bug for you Zod. </description>
<pubDate>Sat, 14 Feb 2009 16:40:39 +0000</pubDate>
<guid>http://www.zodttd.com/blog/2009/02/14/snes4iphone-updated-to-v350-and-made-public/#IDComment15211544</guid>
</item><item>
<title>Zod&#039;s Blog : snes4iphone updated to v3.5.0 and made public</title>
<link>http://www.zodttd.com/blog/2009/02/14/snes4iphone-updated-to-v350-and-made-public/#IDComment15207636</link>
<description>I can CONFIRM this bug Zod. It is also present in your 3.5.02 </description>
<pubDate>Sat, 14 Feb 2009 16:06:20 +0000</pubDate>
<guid>http://www.zodttd.com/blog/2009/02/14/snes4iphone-updated-to-v350-and-made-public/#IDComment15207636</guid>
</item><item>
<title>Zod&#039;s Blog : snes4iphone updated to v3.5.0 and made public</title>
<link>http://www.zodttd.com/blog/2009/02/14/snes4iphone-updated-to-v350-and-made-public/#IDComment15207408</link>
<description>Sonic it is smoother for 2 reasons  1. snes is easier to emulate.  2. Zod learned what happened when you slowed down the refresh rate...  Hey Zod what&amp;#039;s in 3.5.02? </description>
<pubDate>Sat, 14 Feb 2009 16:04:40 +0000</pubDate>
<guid>http://www.zodttd.com/blog/2009/02/14/snes4iphone-updated-to-v350-and-made-public/#IDComment15207408</guid>
</item><item>
<title>Zod&#039;s Blog : snes4iphone updated to v3.5.0 and made public</title>
<link>http://www.zodttd.com/blog/2009/02/14/snes4iphone-updated-to-v350-and-made-public/#IDComment15147871</link>
<description>Please put a note: To use portrait you must have scaling ON  Good work Zod by the way I hope to do your emulators vs my ppc soon... they have similar specs should be cool to see who wins... </description>
<pubDate>Sat, 14 Feb 2009 03:36:22 +0000</pubDate>
<guid>http://www.zodttd.com/blog/2009/02/14/snes4iphone-updated-to-v350-and-made-public/#IDComment15147871</guid>
</item><item>
<title>Zod&#039;s Blog : ZodTTD ports OpenTTD to v2.x.x firmware!</title>
<link>http://www.zodttd.com/blog/2009/02/04/zodttd-ports-openttd-to-v2xx-firmware/#IDComment15142010</link>
<description>Brandorgian Empire= vaey happy needs better, scaling but thank you ZODTTD now If asked, I can show others what openttd is. Can you start the comments for snes4iphone that you released for cydia today. </description>
<pubDate>Sat, 14 Feb 2009 00:00:40 +0000</pubDate>
<guid>http://www.zodttd.com/blog/2009/02/04/zodttd-ports-openttd-to-v2xx-firmware/#IDComment15142010</guid>
</item><item>
<title>Zod&#039;s Blog : ZodTTD ports OpenTTD to v2.x.x firmware!</title>
<link>http://www.zodttd.com/blog/2009/02/04/zodttd-ports-openttd-to-v2xx-firmware/#IDComment14773339</link>
<description>I agree (ds version was smooth.... beside the memory errors (dam 4 mb ram) but without buttons we need somehow to pan. </description>
<pubDate>Thu, 5 Feb 2009 12:25:27 +0000</pubDate>
<guid>http://www.zodttd.com/blog/2009/02/04/zodttd-ports-openttd-to-v2xx-firmware/#IDComment14773339</guid>
</item><item>
<title>Zod&#039;s Blog : ZodTTD ports OpenTTD to v2.x.x firmware!</title>
<link>http://www.zodttd.com/blog/2009/02/04/zodttd-ports-openttd-to-v2xx-firmware/#IDComment14766720</link>
<description>just so you know, generally, a program/game must be OPEN SCOURCE for Zod to port it... Roller coaster tycoon= closed scource. also THANK YOU zod for making this. </description>
<pubDate>Thu, 5 Feb 2009 03:03:00 +0000</pubDate>
<guid>http://www.zodttd.com/blog/2009/02/04/zodttd-ports-openttd-to-v2xx-firmware/#IDComment14766720</guid>
</item><item>
<title>Zod&#039;s Blog : gpSPhone v4.0.0 - Big update with more to come!</title>
<link>http://www.zodttd.com/blog/2009/01/29/gpsphone-v400-big-update-with-more-to-come/#IDComment14523824</link>
<description>The Brandorg empire have an idea, why not make it so it it doesn&amp;#039;t aim for FS=0 make it aim for FS=1 yes, I realize that means 1/2 of frames but I dont notice it on my pocket pc </description>
<pubDate>Sun, 1 Feb 2009 04:40:13 +0000</pubDate>
<guid>http://www.zodttd.com/blog/2009/01/29/gpsphone-v400-big-update-with-more-to-come/#IDComment14523824</guid>
</item><item>
<title>Zod&#039;s Blog : gpSPhone v4.0.0 - Big update with more to come!</title>
<link>http://www.zodttd.com/blog/2009/01/29/gpsphone-v400-big-update-with-more-to-come/#IDComment14503301</link>
<description>The empire just got an idea, what if you make the emulator try to run lets say 35fps and increase the refresh rate? On my snes emu for the pocket pc I put the frame skip at 1 so it runs smoother. </description>
<pubDate>Sat, 31 Jan 2009 01:14:54 +0000</pubDate>
<guid>http://www.zodttd.com/blog/2009/01/29/gpsphone-v400-big-update-with-more-to-come/#IDComment14503301</guid>
</item><item>
<title>Zod&#039;s Blog : gpSPhone v4.0.0 - Big update with more to come!</title>
<link>http://www.zodttd.com/blog/2009/01/29/gpsphone-v400-big-update-with-more-to-come/#IDComment14465348</link>
<description>Bug alert!!!!  sometimes while booting the game the screen in landscape will only draw 50% (left side) of the screen! However, exiting and rebooting the game fixes it until it happens again. also again, thanks for all your hard work on these emulators. </description>
<pubDate>Thu, 29 Jan 2009 19:38:40 +0000</pubDate>
<guid>http://www.zodttd.com/blog/2009/01/29/gpsphone-v400-big-update-with-more-to-come/#IDComment14465348</guid>
</item><item>
<title>Zod&#039;s Blog : gpSPhone v4.0.0 - Big update with more to come!</title>
<link>http://www.zodttd.com/blog/2009/01/29/gpsphone-v400-big-update-with-more-to-come/#IDComment14464256</link>
<description>I wonder Zod if you can allow us to customize the max frame rate as it might be smoother, also I might make a ipod .vs my pocket pc video for emulators. Haven&amp;#039;t decided yet, if anyone wants one reply to this and I will compare nes, snes (when zod makes one for 2.2), or make a custom request. </description>
<pubDate>Thu, 29 Jan 2009 18:37:43 +0000</pubDate>
<guid>http://www.zodttd.com/blog/2009/01/29/gpsphone-v400-big-update-with-more-to-come/#IDComment14464256</guid>
</item><item>
<title>Zod&#039;s Blog : What should Zod do this week?</title>
<link>http://www.zodttd.com/blog/2009/01/28/what-should-zod-do-this-week/#IDComment14412320</link>
<description>zod I was fooling around in gps4iphone and I&amp;#039;m wondering if the smoothing/ rapid changing of the frame skip (like in mario) is slowing it down? </description>
<pubDate>Wed, 28 Jan 2009 15:42:30 +0000</pubDate>
<guid>http://www.zodttd.com/blog/2009/01/28/what-should-zod-do-this-week/#IDComment14412320</guid>
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