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		<title>joe's Comments</title>
		<language>en-us</language>
		<link>http://www.intensedebate.com/users/33841</link>
		<description>Comments by joe</description>
<item>
<title>golden age : LidskÃ¡ nechutnost</title>
<link>http://gurujoe.blogspot.com/2008/07/lidsk-nechutnost.html#IDComment2952001</link>
<description>... dalsie varovanie chlapce nebude, tolko klamstiev a arogantneho vysmechu netolerujem. </description>
<pubDate>Tue, 8 Jul 2008 01:57:27 +0000</pubDate>
<guid>http://gurujoe.blogspot.com/2008/07/lidsk-nechutnost.html#IDComment2952001</guid>
</item><item>
<title>golden age : GrafickÃ© karty a jejich vÃ½kon - neboli tragikomedie</title>
<link>http://gurujoe.blogspot.com/2008/07/grafick-karty-jejich-vkon-neboli.html#IDComment2911941</link>
<description>... idiot, ja cesky nepisem. </description>
<pubDate>Mon, 7 Jul 2008 11:55:13 +0000</pubDate>
<guid>http://gurujoe.blogspot.com/2008/07/grafick-karty-jejich-vkon-neboli.html#IDComment2911941</guid>
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<title>golden age : Super Stardust HD</title>
<link>http://gurujoe.blogspot.com/2008/07/super-stardust-hd.html#IDComment2764381</link>
<description>Before I got Pac-Man Championship Edition, I never understood this whole Achievement obsession. But now? Now I&amp;#039;m giddy with delight when I get a free copy of Time Pilot on Xbox Live Arcade, shameful when I realize I&amp;#039;ve just spent the better part of the afternoon unlocking &amp;quot;Smooth Operator&amp;quot; for 20 gamerscore points. A recent Attack of the Show profile on the life of an achievement whore brings the seedy underbelly of point fiends to light. You might think the joke is as long as the first five seconds, but they get plenty of mileage out of these ladies.   ... ber to ako posledne varovanie , chlapecku. </description>
<pubDate>Fri, 4 Jul 2008 08:23:26 +0000</pubDate>
<guid>http://gurujoe.blogspot.com/2008/07/super-stardust-hd.html#IDComment2764381</guid>
</item><item>
<title>golden age : GrafickÃ© karty a jejich vÃ½kon - neboli tragikomedie</title>
<link>http://gurujoe.blogspot.com/2008/07/grafick-karty-jejich-vkon-neboli.html#IDComment2763771</link>
<description>... bludy. </description>
<pubDate>Fri, 4 Jul 2008 07:09:39 +0000</pubDate>
<guid>http://gurujoe.blogspot.com/2008/07/grafick-karty-jejich-vkon-neboli.html#IDComment2763771</guid>
</item><item>
<title>golden age : GrafickÃ© karty a jejich vÃ½kon - neboli tragikomedie</title>
<link>http://gurujoe.blogspot.com/2008/07/grafick-karty-jejich-vkon-neboli.html#IDComment2763351</link>
<description>... chlapce, v porovnani so mnou nevies o hrach a hernom HW .. absolutne nic. </description>
<pubDate>Fri, 4 Jul 2008 06:21:27 +0000</pubDate>
<guid>http://gurujoe.blogspot.com/2008/07/grafick-karty-jejich-vkon-neboli.html#IDComment2763351</guid>
</item><item>
<title>golden age : GrafickÃ© karty a jejich vÃ½kon - neboli tragikomedie</title>
<link>http://gurujoe.blogspot.com/2008/07/grafick-karty-jejich-vkon-neboli.html#IDComment2762341</link>
<description>... vymenoval si hry co este nie su v obehu stale ide o banalne .. vacsinou FPS mrdanice, nejaka zastarala RTS ..  ... na lair ti treba dula core a 8800, aspon. ... gt5, bezi 1280x1080, 1440*1080 /GT5P/ .. co je daleko od 600p /HALo, PGR, CoD na xcrape/  ... atd.  </description>
<pubDate>Fri, 4 Jul 2008 03:55:57 +0000</pubDate>
<guid>http://gurujoe.blogspot.com/2008/07/grafick-karty-jejich-vkon-neboli.html#IDComment2762341</guid>
</item><item>
<title>golden age : GrafickÃ© karty a jejich vÃ½kon - neboli tragikomedie</title>
<link>http://gurujoe.blogspot.com/2008/07/grafick-karty-jejich-vkon-neboli.html#IDComment2762321</link>
<description>&lt;a href=&quot;http://gurujoe.blogspot.com/2008/03/next-gen.html &quot;&gt;http://gurujoe.blogspot.com/2008/03/next-gen.html...&lt;/a&gt; ... o tom som tu napisal kopu clankov. </description>
<pubDate>Fri, 4 Jul 2008 03:52:55 +0000</pubDate>
<guid>http://gurujoe.blogspot.com/2008/07/grafick-karty-jejich-vkon-neboli.html#IDComment2762321</guid>
</item><item>
<title>golden age : GrafickÃ© karty a jejich vÃ½kon - neboli tragikomedie</title>
<link>http://gurujoe.blogspot.com/2008/07/grafick-karty-jejich-vkon-neboli.html#IDComment2748191</link>
<description>&amp;quot;Wolf of the Battlefield: Commando 3 is 1280x720 4xAA on X360 but 1920x1080 AAx2 on PS3 with more stable 60fps framerate (and more vivid colors) the PS3 version is really better on my screen .. &amp;quot;  ... stale sme iba na zaciatku toho co PS3 dokaze. </description>
<pubDate>Thu, 3 Jul 2008 13:58:30 +0000</pubDate>
<guid>http://gurujoe.blogspot.com/2008/07/grafick-karty-jejich-vkon-neboli.html#IDComment2748191</guid>
</item><item>
<title>golden age : GrafickÃ© karty a jejich vÃ½kon - neboli tragikomedie</title>
<link>http://gurujoe.blogspot.com/2008/07/grafick-karty-jejich-vkon-neboli.html#IDComment2748141</link>
<description>Sony poč&amp;iacute;t&amp;aacute; se &amp;scaron;k&amp;aacute;lov&amp;aacute;n&amp;iacute;m obrazu směrem vzhůru, takže obraz nakonec v 1080p poběž&amp;iacute;, i když to nebude 1080p nativn&amp;iacute;.    ... povedzme, ze skalovanie funguje trochu inak a oboma smermi.   PS3 bude podporovat jako jedin&amp;aacute; z next-gen. konzol&amp;iacute; pln&amp;eacute; rozli&amp;scaron;en&amp;iacute; HD(1080p), a to při 60 sn&amp;iacute;mk&amp;aacute;ch za sekundu    ... to je iba veta, musis najst original, link a kontext a mimochodom, RR7 bezi na 60fps v nativnom 1080p, Wii je mimo misu , xcrap ma iba ubohy analog vystup co 1080p o plnej sirke nezvladne, posledne xcrapy dostali HDMI 1.2 a to zas nezvladne TruHD audio .. PS3 ma 1.3a od sameho zaciatku, je teda jedinou konzolou na trhu BEZ kompromisov. </description>
<pubDate>Thu, 3 Jul 2008 13:55:46 +0000</pubDate>
<guid>http://gurujoe.blogspot.com/2008/07/grafick-karty-jejich-vkon-neboli.html#IDComment2748141</guid>
</item><item>
<title>golden age : GrafickÃ© karty a jejich vÃ½kon - neboli tragikomedie</title>
<link>http://gurujoe.blogspot.com/2008/07/grafick-karty-jejich-vkon-neboli.html#IDComment2748051</link>
<description>... co ostalo .. Duke Nuke, Diablo ?? .. vsetko ostatne utieklo ako potkany, crysis 2, hl3 .. vsetko bude vyvijane s ohladom na PS3, pc je pase.  LAIR- preco by to malo zvladat single CPU?   ... singel to nezvladne, garantujem ti, ze pri porte na PC by si potreboval 8800, lair je vsak prvogeneracna hra, na lair 2 by si potreboval 280, smiesne.  GT5- krasne spracovane auta to beriem, ale nulovy destrukcny model a nechutne zle vyzerajuce prostredia   ... v final builde stabilnych 60fps aj s AA, obrovsky problem pre herne pc, ano .. kazdy vie, ze to destrukciu a damage model mat bude, nikto nevie ako to bude vo finale vyzerat, urcite vsak lepsie  .. ako GTR, alebo live for speed  na PC.  Uncharted- ujde, no niektore lowres textury...   ... ziadna hra na konzolach nema lepsie textury, su absolutne fantasticke, a nechci po mne snapashoty z crysis na HIGH, bol som zhrozeny z MNOHYCH textur.  Red faction a Resi2- este nevysli:)   ... aj jedna aj druha by sa na pc bez dula core a 8800 ani nepohla, o tom som absolutne presvedeceny.    </description>
<pubDate>Thu, 3 Jul 2008 13:49:52 +0000</pubDate>
<guid>http://gurujoe.blogspot.com/2008/07/grafick-karty-jejich-vkon-neboli.html#IDComment2748051</guid>
</item><item>
<title>golden age : GrafickÃ© karty a jejich vÃ½kon - neboli tragikomedie</title>
<link>http://gurujoe.blogspot.com/2008/07/grafick-karty-jejich-vkon-neboli.html#IDComment2747081</link>
<description>Nehovorim ze je 5x vykonnejsia ako cela PS3, ale je vykonnejsia ako nV RSX v PS3.   ... poviem ti tajomstvo .. je to UPLNE jedno ako vykonna je 280,480,alebo 980 .. kvalitu hier na PS3 to neovplyvni, hry aj tak budu primarne robene pre konzoly, tam je zisk.  Teoreticka vykonnost u PS3 s Cell procesorom je super, skoda ze sa to v praxi este neprejavilo   ... myslis, ze hru LAIR zladnes s singel cpu a 7600 ?? .. alebo GT5, alebo Uncharted, alebo Red faction, alebo Resistance 2 ?? .. a to sa stale motkame okolo prvych pS3 hier. </description>
<pubDate>Thu, 3 Jul 2008 12:51:23 +0000</pubDate>
<guid>http://gurujoe.blogspot.com/2008/07/grafick-karty-jejich-vkon-neboli.html#IDComment2747081</guid>
</item><item>
<title>golden age : GrafickÃ© karty a jejich vÃ½kon - neboli tragikomedie</title>
<link>http://gurujoe.blogspot.com/2008/07/grafick-karty-jejich-vkon-neboli.html#IDComment2746911</link>
<description>... spomal chlapce, ty tu okolo seba plieskas tvrdeniami, ktore nikto okrem teba nepozna, nikdy ich ani SONY v tomto tenn style nepovedalo. </description>
<pubDate>Thu, 3 Jul 2008 12:44:46 +0000</pubDate>
<guid>http://gurujoe.blogspot.com/2008/07/grafick-karty-jejich-vkon-neboli.html#IDComment2746911</guid>
</item><item>
<title>golden age : GrafickÃ© karty a jejich vÃ½kon - neboli tragikomedie</title>
<link>http://gurujoe.blogspot.com/2008/07/grafick-karty-jejich-vkon-neboli.html#IDComment2746691</link>
<description>... chlapce, 280 je 5 krat vykonnejsia ako PS3, vsak .. tymito kravinami ta krmia na tiscali a dalsich tenn sajtoch, takze mi postaci aspon 4xAA, pri crysis na Ultra high mi bohuzial ta sunka nedovoli ani PRD. ... 7800 GTX .. chlapce je nepouzitelny smejd, NV to tak chcela, potrebuje predavat 280ku.  </description>
<pubDate>Thu, 3 Jul 2008 12:34:14 +0000</pubDate>
<guid>http://gurujoe.blogspot.com/2008/07/grafick-karty-jejich-vkon-neboli.html#IDComment2746691</guid>
</item><item>
<title>golden age : GrafickÃ© karty a jejich vÃ½kon - neboli tragikomedie</title>
<link>http://gurujoe.blogspot.com/2008/07/grafick-karty-jejich-vkon-neboli.html#IDComment2746631</link>
<description>dalsi &amp;quot;superobjektivny&amp;quot; zvast na tomto webe. Ako inak PS3 je naj, vsetko ostatne SUX. Preco vam dvom tak vadia PR keci firiem v IT okrem Sony?  ... velmi povrchne citas tento blog.  Zaujimave, ze klamstva o 1080p, 30+ fps, super grafike vam nevadia.  ... iba ty asi vies o com teraz blabolis, my nie.  Takisto PSHome a killer tituly ktore tu mali byt uz pri uvedeni PS3.  ... to iste.  &amp;quot;Home RAZ bude, KED vydaju to a to.....&amp;quot; Plati vam za tie chujoviny niekto? Lebo inak si to neviem vysvetlit   ... vysvetlim ti to az bude aspon 25.  </description>
<pubDate>Thu, 3 Jul 2008 12:32:05 +0000</pubDate>
<guid>http://gurujoe.blogspot.com/2008/07/grafick-karty-jejich-vkon-neboli.html#IDComment2746631</guid>
</item><item>
<title>golden age : GrafickÃ© karty a jejich vÃ½kon - neboli tragikomedie</title>
<link>http://gurujoe.blogspot.com/2008/07/grafick-karty-jejich-vkon-neboli.html#IDComment2746051</link>
<description>... a ??? ... mam si utekat pre NV 280 ultra GTXXXX .. aby som to spustil ??? aspon s blbym 4xAA.  </description>
<pubDate>Thu, 3 Jul 2008 12:07:50 +0000</pubDate>
<guid>http://gurujoe.blogspot.com/2008/07/grafick-karty-jejich-vkon-neboli.html#IDComment2746051</guid>
</item><item>
<title>golden age : GrafickÃ© karty a jejich vÃ½kon - neboli tragikomedie</title>
<link>http://gurujoe.blogspot.com/2008/07/grafick-karty-jejich-vkon-neboli.html#IDComment2742421</link>
<description>... pis ich dlhsie a na konci nebudu vediet, co bolo na zaciatku. </description>
<pubDate>Thu, 3 Jul 2008 08:41:10 +0000</pubDate>
<guid>http://gurujoe.blogspot.com/2008/07/grafick-karty-jejich-vkon-neboli.html#IDComment2742421</guid>
</item><item>
<title>golden age : GrafickÃ© karty a jejich vÃ½kon - neboli tragikomedie</title>
<link>http://gurujoe.blogspot.com/2008/07/grafick-karty-jejich-vkon-neboli.html#IDComment2742241</link>
<description>... ani  nie.   Toshiba had four demos running, the first of which transformed standard-definition video into 1080p. This takes any grubby-looking 640x480-pixel video -- of the sort you might record with a mobile phone or digital camera -- applies some hardcore image processing, and spits it out a few hours later as full 1080p. The effect was extremely impressive, and proves that you can, to some extent, polish a turd. Toshiba says it&amp;#039;s possible to do this using an ordinary Intel Core processor, but the Spurs system speeds things up considerably -- what would take 24 hours with an ordinary laptop can be done in just three hours with the aid of Spurs. Stop sniggering, Arsenal fans.   SpursEngine is a co-processor that integrates four of Cell high-performance RISC core SPEs, half the number of the full configuration, hardware dedicated to decoding and encoding of MPEG-2 and H.264 video, XDR memory interface as well as PCI Express interface. By combining the high level, real time processing software of the SPEs with the hardware video codecs, the SpursEngine realizes an optimized balance of processing flexibility and low power consumption. The prototype of SpursEngine operates at a clock frequency of 1.5GHz and consumes power at 10W to 20W  &lt;a href=&quot;http://www.engadget.com/photos/toshibas-spursengine-b-e/574747/ &quot;&gt;http://www.engadget.com/photos/toshibas-spursengi...&lt;/a&gt;... rozdrvilo to 2-4 intel jadro na sracky, ale stalo to trva vecnost.   </description>
<pubDate>Thu, 3 Jul 2008 08:27:20 +0000</pubDate>
<guid>http://gurujoe.blogspot.com/2008/07/grafick-karty-jejich-vkon-neboli.html#IDComment2742241</guid>
</item><item>
<title>golden age : GrafickÃ© karty a jejich vÃ½kon - neboli tragikomedie</title>
<link>http://gurujoe.blogspot.com/2008/07/grafick-karty-jejich-vkon-neboli.html#IDComment2741561</link>
<description>... a  neadekvatne dlho to bude trvat aj nadalej, jedine Spurs engine. </description>
<pubDate>Thu, 3 Jul 2008 07:40:11 +0000</pubDate>
<guid>http://gurujoe.blogspot.com/2008/07/grafick-karty-jejich-vkon-neboli.html#IDComment2741561</guid>
</item><item>
<title>golden age : GrafickÃ© karty a jejich vÃ½kon - neboli tragikomedie</title>
<link>http://gurujoe.blogspot.com/2008/07/grafick-karty-jejich-vkon-neboli.html#IDComment2741321</link>
<description>... Ati robi to iste, ani jedna ani druha si NEMOZE dovolit, dat na trh GPU a razit filozofiu GPU na 2-3 roky, potrebuje OBRAT, prezit, najradsej by boli aby GPU bolo sezonny spotrebny tovar, a spolu s MS bicuju trh s shader modelom a DX, a jedem a jebem, a za tri roky tu mame tri nove fungle GPU, kazda o generaciu vpred, ani jedna nepozitelna v tupom tuneloidnom crysis v najvyssich detailoch s AA, pritom ide o technologicku vykopavku, red faction si s nim vytrie rit. </description>
<pubDate>Thu, 3 Jul 2008 07:15:58 +0000</pubDate>
<guid>http://gurujoe.blogspot.com/2008/07/grafick-karty-jejich-vkon-neboli.html#IDComment2741321</guid>
</item><item>
<title>golden age : GrafickÃ© karty a jejich vÃ½kon - neboli tragikomedie</title>
<link>http://gurujoe.blogspot.com/2008/07/grafick-karty-jejich-vkon-neboli.html#IDComment2741271</link>
<description>... hardver /CPU,GPU,mem/ PS3 sa po dobu jej zivotnosti menit nebude, tento problem sa jej netyka, PS3 bude mat red faction kde miera destrukciu bude o generaciu pred patetickym crysis, dokonca to bude sand box hra, bude vsak na to stacit 7800 .. NIE, 8800 .. mozno na medium detaily, Alan si vystaci s blbym xboxom, PC si tu 280 natvrdo vyziada. ... konzolista sa iba rehota. </description>
<pubDate>Thu, 3 Jul 2008 07:12:35 +0000</pubDate>
<guid>http://gurujoe.blogspot.com/2008/07/grafick-karty-jejich-vkon-neboli.html#IDComment2741271</guid>
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