IGoByChad
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31 weeks ago @ Chad Stewart: Game Pro... - Using A SOAP API In VS... · 0 replies · +1 points
31 weeks ago @ Chad Stewart: Game Pro... - Using A SOAP API In VS... · 0 replies · +1 points
50 weeks ago @ Chad Stewart: Game Pro... - GameMaster · 0 replies · +1 points
51 weeks ago @ Chad Stewart: Game Pro... - Git or Subversion? · 0 replies · +1 points
51 weeks ago @ Chad Stewart: Game Pro... - Git or Subversion? · 0 replies · +1 points
Always insightful, Mitch!
57 weeks ago @ Chad Stewart: Game Pro... - Singletons · 0 replies · +1 points
62 weeks ago @ Chad Stewart: Game Pro... - Integrate Often · 0 replies · +1 points
for (int integerUsedForCountingIterationsOfAForLoop = 0; integerUsedForCountingIterationsOfAForLoop < 10; ++integerUsedForCountingIterationsOfAForLoop) {}
(Okay, maybe you got me there.)
67 weeks ago @ Chad Stewart: Game Pro... - C# Anti-Pattern: try c... · 0 replies · +1 points
Now in some server-side application, perhaps you've no good reason to go down in flames simply because some library through an exception trying to convert 1/0 to an integer. You determine if it's severe, handle it gracefully (logging, email alert, message to the user), and move on. It just shouldn't be par for the course. Routinely ignoring all exceptions is a great way to rack up that technical debt.
73 weeks ago @ Chad Stewart: Game Pro... - Don't Pass the Buck! · 0 replies · +1 points
104992 weeks ago @ Chad Stewart: Game Pro... - My Longing For Reflect... · 0 replies · +1 points
Production